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Fixed in 5.4.0
Votes
0
Found in
5.4.0b17
Issue ID
796072
Regression
Yes
In certain circumstances animator states get stuck for a short time before entering to the next state
Steps to reproduce:
1. Open attached project
2. Open scene "Main"
3. In hierarchy, select "Test" GO and in its "Transition Bug Repo" component set Target Frame Rate to 10
4. Select "Ethan" GO and open its Animator
5. Select "CrouchStep" state and set its speed to 10
6. Make sure that animator window is visible and "Ethan" GO is selected. Enter play mode.
7. Press any key and notice that "CrouchStep" state gets stuck for a short time
Additional steps:
8. Stop play mode
9. Set speed of "CrouchStep" state to 11
10. Play scene again, press any key and notice that this time state doesn't get stuck
Reproduced with: 5.4.0b18
Partially reproduced with: 5.2.4f1, 5.3.4p6 (state gets stuck but not for as long as in 5.4)
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