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Fixed in 5.4.0

Votes

0

Found in

5.4.0b17

Issue ID

796072

Regression

Yes

In certain circumstances animator states get stuck for a short time before entering to the next state

Animation

-

Steps to reproduce:

1. Open attached project
2. Open scene "Main"
3. In hierarchy, select "Test" GO and in its "Transition Bug Repo" component set Target Frame Rate to 10
4. Select "Ethan" GO and open its Animator
5. Select "CrouchStep" state and set its speed to 10
6. Make sure that animator window is visible and "Ethan" GO is selected. Enter play mode.
7. Press any key and notice that "CrouchStep" state gets stuck for a short time

Additional steps:
8. Stop play mode
9. Set speed of "CrouchStep" state to 11
10. Play scene again, press any key and notice that this time state doesn't get stuck

Reproduced with: 5.4.0b18
Partially reproduced with: 5.2.4f1, 5.3.4p6 (state gets stuck but not for as long as in 5.4)

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