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PhysicsRaycaster.ComputeRayAndDistance() does not detect mouse input on ...
Reproduction steps:1. Open the attached “PointerInputTest.zip” project2. Have a setup of at least two displays3. Build and Run the p... Read more
Component Add popup menu appears on a different inspector when pressing ...
Steps to reproduce:1. Open the “1926520_Component_AddMenu_Repro.zip” project2. Select the “FBX” prefab in “Assets/Prefab”3. In the i... Read more
Crash on (OVRPlugin) UnityPluginUnload when entering Play mode
How to reproduce:1. Open the “IN-82494_repro“ project2. Open the “SampleScene“3. Enter Play mode4. Exit Play mode and re-enter Expec... Read more
[Android] Null reference when using InstantiateAsync
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/test.unity” Scene3. Switch to Android Platfor... Read more
Unity Editor restart required when switching to Web Platform in Build Pr...
Steps to reproduce: 1. Create new Unity project 2. Open Build Profiles window 3. Make sure Web Module is installed via Unity Hub 4. ... Read more
Static Editor Flags drop-down menu in the Inspector has offset "on hover...
How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click -> Create Empty3. In the Inspector, navigate to th... Read more
Crash on GfxDeviceD3D11Base::DrawBuffersIndirect when adding "MudBun" re...
Reproduction steps:1. Open the attached “ReproProj” project2. In the Hierarchy window, right-click and add MudBun Renderer (MudBun &... Read more
Crash on MemoryProfiler::UnregisterAllocation when opening a specific scene
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
Users don't have the option to re-enable the "Are you sure" pop-up when ...
Steps to reproduce: Open or create any Project Navigate to Window > Package Manager Select "Built-in" in the left hierarchy Selec... Read more
[Android][Post processing] Visual artifact occurs when using Post proces...
Reproduction steps:1. Open the attached project “BugRepro”2. Open the “Assets/Scenes/test.unity” scene3. Build and Run on Android4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used