Search Issue Tracker
[WebGL][Firefox] Black spots in the main camera
Reproduction steps:1. Download "Highlighting system" asset form the asset store.2. Build and run the first scene.3. Notice the black... Read more
Unity crashes in av_read_frame after regaining window focus when a Video...
How to reproduce: 1. Open attached project2. Open scene Scenes/Game.unity3. Play the scene- Wait about 10 seconds after the scene is... Read more
[Shuriken] Particle System bounds are not updated after moving whole par...
Steps to reproduce: 1. Download and import attached project.2. Open scene: MainScene3. Press play.4. Press teleport. Expected result... Read more
Game is stretched/distorted on standalone OSX player with non-native asp...
Repro steps:- Create project- Create standalone player- Choose a resolution that doesn't match the aspect ratio of the screen- Notic... Read more
[iOS] App crashes with EXC_BAD_ACCESS using UnityWebRequest
To reproduce:1. Open attached project ("792606.zip")2. Build for iOS3. Run on iOS device4. Hit either of the 2 buttons Actual behavi... Read more
[OSX][x64] Player crashes in screen selector when pressing enter
Reproduction steps:1. Open x86_64 OSX app.2. Navigate to Input tab in screen selector3. Press several different letters and the Ente... Read more
[Particle System] invalid gravity modifier results in console spam
1) Open attached project2) Click on particle system in the hierarchy3) Observe the particle system simulate nicely4) Now set the Gra... Read more
[SinglePassStereo] SPS + deferred + spotlights = no lighting
1) Download project and setup Vive2) Enter Play mode3) Observe the spotlight does not cast light or shadow onto the cube. Additional... Read more
[UI] Ambient lighting doesn't affect colored UI Text
Steps to reproduce:1) Open the attached project (TextLighting.zip).2) Open the scene 'Example.unity'.3) Enter playmode.- Notice how ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title