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0
votes
By Design

[iOS] Application fails to load when all audio clips are referenced in s...

iOS

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Mar 21, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open project from link below2. Build to iOS3. Launch on low end device like iPhone 4 or iPad Mini 14. App wil... Read more

2
votes
Won't Fix

Lightmaps for objects far away from transform origin have artefacts

Progressive Lightmapper

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Apr 21, 2016

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Version/s: 5.3.4f1

Workaround: assign a http://docs.unity3d.com/Manual/LightmapParameters.html to the distant mesh and set pushoff to a higher value. T... Read more

1
votes
Postponed

[TextureImport] Importing large HDR cubemaps uses a lot of memory, crash...

Asset Import

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Jun 25, 2015

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Version/s: 5.1.1p1

TLDR: importing 15000x7500 HDR file into a 4096x4096 cubemap uses 9.2GB of memory during the import process. Steps to reproduce: 1. ... Read more

1
votes
Won't Fix

[ExecuteInEditMode] OnTransformChildrenChanged is called thrice when del...

Scripting

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Apr 26, 2016

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Version/s: 5.4.0b15

Steps to reproduce: 1. Open attached project2. Open scene "OnTransformChildrenChangedBug"3. In hieararchy, select "Bug" GO and creat... Read more

0
votes
Won't Fix

[DLL]Importing native DLL crashes Unity

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Mar 11, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1. Open attached project.2. Open scene named "main".3. Press play button.4. Notice that Unity crashes and "Unity ... Read more

0
votes
Fixed

[PhysicsManager]Proporties of the PhysicsManager are described incorrectly

Editor - Other

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Apr 03, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open attached project.2. Navigate to "Edit->Project Settings->Physics".3. In the "Inspector" window try ... Read more

0
votes
Duplicate

[iOS] UnityWebRequest.error is not set after Abort is called on iOS

iOS

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Apr 22, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project2. Switch to iOS and build the project3. Build and deploy the Xcode project to an iOS de... Read more

5
votes
Fixed

[iOS] InputField.onEndEdit is called on both the current and previous in...

iOS

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Apr 26, 2016

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Version/s: 5.3.4p4

How to reproduce: 1. Open attached project2. Open scene TestScene.unity3. Build to iOS and run4. Click on any Input Field- Note the ... Read more

0
votes
Fixed

Cache server fails to import cached files when upgrading project from an...

Version Control

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Jan 07, 2016

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Version/s: 5.3.1p2

Reproduction steps:1) Open attached project with Unity 5.3--- Could be a different version, but there has to be a newer release that... Read more

0
votes
By Design

BlendTree created through script disappears when starting Play Mode

Animation

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Apr 24, 2016

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Version/s: 5.3.4f1

How to reproduce:1. Open the attached project2. Delete ScriptedBlendTree controller in Assets folder as it is corrupted3. Generate a... Read more

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