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0
votes
By Design

Toggling between Fullscreen and Windowed mode doesn't preserve native re...

Universal Windows Platform

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Sep 09, 2020

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Version/s: 2019.4, 2021.1

How to reproduce:1. Open the attached project (link in the description)2. Open the "SampleScene" Scene -> build and run on UWP3. ... Read more

1
votes
Fixed

TexelSize is always 1 for Particle System's Renderer when using Shader G...

Visual Effects - Legacy

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Dec 01, 2020

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Version/s: 2019.4, 2020.2.0b13, 2021.1

How to reproduce:1. Open the user's attached "TexelSizeBug.zip" project2. Open the "Scene" Scene3. Enter Play Mode4. Observe the Spr... Read more

1
votes
Won't Fix

[Hub] Menu bar appears and developer tools become available after launch...

Package: HUBX

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Oct 26, 2020

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Version/s: 2.4.0

How to reproduce:1. Open Unity Hub and leave it running2. Create a new Windows user and switch to it3. Open Unity Hub while signed i... Read more

0
votes
Fixed

Bundles are Built with the same Hashes when the Bundles are modified

Package: Scriptable BuildPipeline

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Nov 05, 2020

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Version/s: 2019.4, 2019.4.13f1, 2020.1, 2020.2, 2021.1

Reproduction steps:1. Open user attached Project "r322459"2. Press Piece -> Re-create test prefab3. Press Piece -> Re-create t... Read more

0
votes
Active

[MLAgents] Errors are thrown on setting negative 'Branches-Size' value ...

Package: ML-Agents

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Dec 03, 2020

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Version/s: 1.0.2

On setting negative 'Branches-Size' in Behaviour Parameters MLAgents-Component, console flooded with 'Array size must be non-negativ... Read more

2
votes
Won't Fix

Unity drawing an unused Namespace's Struct when creating a Struct with t...

Serialization

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Nov 25, 2020

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Version/s: 2018.4, 2020.1.9f1, 2021.1

Reproduction steps:1. Open attached Project "StructIssue"2. Attach the "BuggedStruct" Script to any GameObject Expected result: The ... Read more

0
votes
Fixed

Input.GetAxis("Mouse X") stops working after Game view has been moved/re...

Windows

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Dec 02, 2020

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Version/s: 2020.2.0a12, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open project "Test2018.zip"2. Press Play3. Move Game view as a separate window4. Dock the Game view somewhere ... Read more

0
votes
Fixed

[PLM] Lightmap directionality appears differently during vs. completed bake

Progressive Lightmapper

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Dec 02, 2020

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Version/s:

Steps to reproduce: 1. Download CornellBox project and open CornellBox scene (more details in the comments)2. Make sure that Progres... Read more

1
votes
By Design

UnityWebRequest fails when Managed Stripping Level is enabled

Networking

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Dec 03, 2020

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Version/s: 2020.1, 2020.2.0b13, 2021.1

Reproduction steps:1. Open attached project "TestDownload.zip" and scene "TestUnityWebRequest"2. In Editor menu, select Tools -> ... Read more

0
votes
Fixed

Compute Shader with integer image store fails to compile with Vulkan Gra...

Shader System

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Dec 02, 2020

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Version/s: 2018.4, 2021.1, 2021.1.0a7

How to reproduce:1. Open the user's attached "ComputeShaders.zip" project2. Right-click on the "NewComputeShader" Asset in the Proje... Read more

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