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Unity extensions are not yet initialized assertions at project opening
Editor throws assertions at project opening For repro open attached project. It's switched to Universal Windows Platform with script... Read more
You cannot resize a box collider when you have two inspectors
You cannot resize a box collider when you have to inspectors open at the same time. Happens probably for reflection probe as well (t... Read more
[NavMeshSurface] Trees placed on Terrain are not taken into account when...
How to reproduce:1. Open the attached project (TreeTest.zip)2. Open scene Scenes/SampleScene3. In the Hierarchy window, double-click... Read more
"Hold on" popup hangs on "Importing assets" when changing script if Visu...
How to reproduce:1. Create a 3D project2. Create and attach a script to anything in Hierarchy3. Open the script and add a line of co... Read more
Unity editor does not support Hindi characters
When entering Hindi characters into string fields in the inspector they all appear as question marks. You can still paste the letter... Read more
FormerlySerializedAs does not work when used on modified prefab properties
Steps to reproduce: 1. Open attached project2. Opn 'Main' scene3. Inspect the 'Mission' prefab instance in the Hierarchy4. Notice th... Read more
Flickering shadows with large Terrain + Cast Shadows enabled + large Sha...
Shadows are computed from the Z buffer, so low near plane values can cause precision issues. Some other precision issues might be ha... Read more
[UI] Input Delay in 5.2 (not in 5.1)
In version 5.2 there is a delay when attempting to navigate through UI using an axis, which is not present in version 5.1. Reproduct... Read more
[MatchMaker] Can't re-join a match after leaving
How to reproduce: 1. Open attached project2. Open scene Scenes/Main.unity3. Play the scene4. Enable Match Maker5. Create Internet Ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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