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[AssetBundles] Playback freezes after saving a Prefab and Building Asset...
Steps to reproduce:1. Open the attached project2. Open the available scene3. Click the steps in the upper menu bar 'Asset Bundle Bug... Read more
Unity 5.3.4p2 is slower than Unity 5.3.4p1 switching platforms
Unity 5.3.4p2 is slower than Unity 5.3.4p1 switching platforms. The Cache Server is working correctly, but the slider "Importing sma... Read more
[WebGL][Mac] Input Axes gets stuck when combined with command key
Steps to reproduce:1) open users attached project2) build for webgl3) hold the Command key and Press and release the right arrow key... Read more
[Multi-Display] Changing primary monitor still opens scene in first monitor
Steps to reproduce:1. Download and open project2. Open scene "main"3. Build for windows platform and play4. Change display to second... Read more
[Android] Input.GetAxis is 0 when mouse cursor is next to the edge and m...
Reproduction steps:1) Open attached project "MouseBug"2) Build scene "Scene1" for Android3) Run build on a device4) Connect a mouse ... Read more
[Auto] After loading a scene from script, ambient probe is set to zero
Steps to reproduce: 1. Open the attached project2. Open scene "Main"3. Play4. Press Space bar (reloads the scene through the script)... Read more
Texture2D memory does not get cleared after deleting object
Steps to reproduce:1. open users attached project2. play scene 'TestMain'3. press 'D' key4. open profiler5. memory>detailed>ta... Read more
[Launcher] Inconsistency in the UI of the launcher between windows and mac
Check the launcher screen on both windows and mac for the 5.4b15 and notice that the launcher in windows has the services informatio... Read more
Asset Store Preview & inspector not showing content
1. open the project browser2. hit the icon with a triangle/circle/square to select a category for you search criteria3. select any a... Read more
[iOS][GLES3] Mip-chain errors are thrown in glDrawElements when drawing ...
Steps to reproduce: 1. Open the attached project (ui_mipmap_test.zip)2. Make sure iOS graphics API is set to OpenGLES3 (should be se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size