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13
votes
By Design

Ambient Light Occlusion is not baked properly in a grid based scene

Global Illumination

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Feb 05, 2015

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Version/s: 5.0.0b22

How to reproduce: 1. Open attached project2. Open scene OcclusionBug.unity- Notice how some of the squares are darker in the Shaded ... Read more

13
votes
Won't Fix

IL2CPP Regression: Projects with Ionic Zlib assembly fail to build in 4....

Scripting

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Feb 10, 2015

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Version/s: 4.6.1p2

Reproduction steps:1) Open attached "ZlibIL2CPP" project in the Unity Editor.2) Switch to iOS build configuration3) Open Player Sett... Read more

14
votes
Not Reproducible

Bold font .ttf file is not detected properly for certain fonts

uGUI

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Aug 25, 2015

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Version/s: 5.2.0f2

How to reproduce: 1. Open attached project2. Open scene Scene.unity3. Try switching between Normal and Bold font style on gameobject... Read more

12
votes
Fixed

CanvasRenderer.OnTransformChanged is called on UI objects which transfor...

uGUI

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Oct 30, 2016

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Version/s: 5.5.0b9

How to reproduce:1. Download and open the project from OwnCloud2. Open LipSync scene3. Open Profiler (Window -> Profiler)4. Play ... Read more

11
votes
Fixed

"Cannot increment reference count" exception is thrown when loading an a...

Package: Build Pipeline - Addressables

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Jun 01, 2020

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Version/s: 1.3.3

Reproduction steps:1. Open the attached project ("case_1252144-AddressableAsync.zip")2. Open the repro scene ("SampleScene")3. Build... Read more

12
votes
Duplicate

[Standard|iOS] Directional light appears with artifacts on object with t...

Shaders

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May 18, 2015

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Version/s: 5.0.1f1

1. Open attached project2. Build to iOS3. Artifacts will appear on quads or 1. Create new project2. Create standard shader, set rend... Read more

12
votes
Fixed

[iOS] Social.ReportProgress is not working

iOS

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Apr 30, 2015

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Version/s: 5.0.1p2

To Reproduce: 1. Open and build the project GameCenterTest.zip.2. Make sure that that everything is correctly set up for Game Center... Read more

11
votes
Duplicate

[Asset Bundle] AssetBundle.LoadAsset<T> fails when assets and or scripts...

Asset Loading

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Mar 17, 2016

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Version/s: 5.3.4f1

Reproduction steps:1) Open attached project "ABRefBug"2) Build asset bundles using the menu "Assets/AssetBundles/Build AssetBundles"... Read more

16
votes
Fixed

Lighting is incorrect when a custom projection matrix is set on the camera

Shadows/Lights

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Feb 08, 2013

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Version/s: 4.0.1f2

See attached image.Regression from 3.5Steps to reproduce.1. Open scene (camera_repro)2.Press Play: 2 views of the same scene, one us... Read more

15
votes
Fixed

Display.displays.Length outputs wrong display count in Editor console

Window management

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Apr 07, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Download and open the attached project2. Open scene "DisplayTest"3. Open second Game view4. Set to display 25.... Read more

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