Search Issue Tracker

19
votes
Won't Fix

Gizmos are not drawn in HMD when they are on in Game View

XR SDK

-

May 05, 2016

-

Version/s: 5.3.4p4

Steps to reproduce:1. Open new project2. Turn on VR mode3. Play project and turn on Gizmos in Game view Actual result: Gizmos are no... Read more

17
votes
By Design

Windows Phone 8 applications running on devices with Adreno 225 GPUs hav...

WP8

-

Jul 25, 2013

-

Version/s: 4.2.0f4

These devices include Nokia Lumia 820, 920, 1020, HTC 8X and Samsung Ativ S. This is caused by GPU driver issues. Shadows are availa... Read more

12
votes
Fixed

[Build][DontDestroyOnLoad] Object is destroyed if scene is changed while...

Scene Management

-

Apr 29, 2016

-

Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project2. Build and run project3. Notice that when game reaches its final stage there's no "Inf... Read more

12
votes
Not Reproducible

Assertion failed on expression: 'gForceReimports->empty()' is thrown whe...

Asset - Database

-

Sep 13, 2019

-

Version/s: 2019.3.0b2, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Create and open a new Universal RP template project2. Observe the console window Expected result: no errors are ... Read more

11
votes
Fixed

"Cannot increment reference count" exception is thrown when loading an a...

Package: Build Pipeline - Addressables

-

Jun 01, 2020

-

Version/s: 1.3.3

Reproduction steps:1. Open the attached project ("case_1252144-AddressableAsync.zip")2. Open the repro scene ("SampleScene")3. Build... Read more

12
votes
Fixed

[iOS] Social.ReportProgress is not working

iOS

-

Apr 30, 2015

-

Version/s: 5.0.1p2

To Reproduce: 1. Open and build the project GameCenterTest.zip.2. Make sure that that everything is correctly set up for Game Center... Read more

11
votes
Duplicate

[Asset Bundle] AssetBundle.LoadAsset<T> fails when assets and or scripts...

Asset Loading

-

Mar 17, 2016

-

Version/s: 5.3.4f1

Reproduction steps:1) Open attached project "ABRefBug"2) Build asset bundles using the menu "Assets/AssetBundles/Build AssetBundles"... Read more

16
votes
Fixed

Lighting is incorrect when a custom projection matrix is set on the camera

Shadows/Lights

-

Feb 08, 2013

-

Version/s: 4.0.1f2

See attached image.Regression from 3.5Steps to reproduce.1. Open scene (camera_repro)2.Press Play: 2 views of the same scene, one us... Read more

15
votes
Fixed

Display.displays.Length outputs wrong display count in Editor console

Window management

-

Apr 07, 2016

-

Version/s: 5.3.4f1

Steps to reproduce:1. Download and open the attached project2. Open scene "DisplayTest"3. Open second Game view4. Set to display 25.... Read more

12
votes
Duplicate

[Standard|iOS] Directional light appears with artifacts on object with t...

Shaders

-

May 18, 2015

-

Version/s: 5.0.1f1

1. Open attached project2. Build to iOS3. Artifacts will appear on quads or 1. Create new project2. Create standard shader, set rend... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.