Search Issue Tracker

27
votes
Fixed

Baked lighting data lost after rebake in copied scene

Progressive Lightmapper

-

Apr 13, 2015

-

Version/s: 5.0.1f1

To reproduce:1. Open attached project2. Open scene, bake lightmaps3. Make a copy of scene4. Bake lightmaps in the copy5. Lightmaps i... Read more

40
votes
Postponed

Scene View Navigation Delays

Scene/Game View

-

Aug 25, 2015

-

Version/s: 5.2.0f2

When moving around the scene view with WASD and mouse controls, the view will occasionally stop moving regardless of the current key... Read more

15
votes
Fixed

Cannot change code formatting in 'Braces' category

CodeEditors

-

Nov 29, 2013

-

Version/s: 4.3.0f4

This issue only occurs on WindowsTo recreate:1)Open any script in MonoDevelop2)Go Tools->Options then under Source Code select Co... Read more

11
votes
Fixed

[OSX] Calling Application.CaptureScreenshot throws "An active RenderTarg...

Camera

-

Jun 24, 2016

-

Version/s: 5.4.0b22

1.Open user selected project2.Play scene3.Press space to capture a screenshot Notice error mesage in console appearing GfxFramebuffe... Read more

11
votes
Fixed

[DrawMeshInstanceIndirect] Wrong computeBuffer being passsed to consecut...

Graphics - General

-

Dec 24, 2016

-

Version/s: 5.6.0b1

Steps to reproduce:1. Open the attached project (CharacterInstancing (u5.6.0b1).zip)2. Open the Assets/AnimationMatrixGpu/AniMatrix_... Read more

12
votes
Fixed

CanvasRenderer.OnTransformChanged is called on UI objects which transfor...

uGUI

-

Oct 30, 2016

-

Version/s: 5.5.0b9

How to reproduce:1. Download and open the project from OwnCloud2. Open LipSync scene3. Open Profiler (Window -> Profiler)4. Play ... Read more

33
votes
Won't Fix

[Gamma/Linear] Baked light's indirect bounce is way less intense than re...

Progressive Lightmapper

-

Feb 02, 2015

-

Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Open scene Irradiance3. Switch directional light between realtime and baked4. Compare indire... Read more

11
votes
Fixed

Static batching less than the mesh vertices limit

Graphics - General

-

Jul 01, 2016

-

Version/s: 5.3.4f1

Steps to reproduce:1. open users attached project2. play scene 'StaticBatchNotFullyBatch'3. enable frame debugger4. check vertices o... Read more

15
votes
Won't Fix

Add T4 templates to user script projects

Scripting

-

Dec 28, 2013

-

Version/s: 4.3.1f1

While editing scripts in MonoDevelop, user has created text templating "T4 Template" file, which was successfully added in file hier... Read more

12
votes
Fixed

[Metal] Game view becomes black or pink when using “ScalableBufferManage...

-

Jan 19, 2023

-

Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b7, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 7000.0.0a1

How to reproduce:1. Open the user’s attached “URPDynamic2021316.zip” project on a macOS device2. Enter Play Mode3. Press the “MSAA O... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.