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Fixed in 5.4.0
Votes
0
Found in
5.3.2p1
Issue ID
766027
Regression
Yes
[Camera][VR]When near clipping plane is set to "0.01" camera does not render object in split-screen view
Steps to reproduce:
1. Open attached project.
2. Open scene named "main".
3. Press play button in the Editor.
4. Select game object "Main Camera".
5. Notice that camera's near clipping plane is set to "0.01" and game object named "Cube" is not rendered in the split-screen view.
6. Still in the play mode, in "Inspector" window increase the value of near clipping plane to "0.02".
7. Notice that game object named "Cube" appears in the split-scene view.
Expected result:
Setting near clipping plane to "0.01" (the minimum value) when using split-screen should not make game objects disappear.
Actual result:
When near clipping value is minimal, some visible game objects disappears from split-screen view.
Reproduced with:
5.2.4f1, 5.3.1f1, 5.3.2p1, 5.3.4f1, 5.3.4p3, 5.4.0b1.
Cannot reproduce with:
5.1.0f3.
5.4.0b14, because "VRDeviceType is deprecated".
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