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"fence == expectedFence" error after upgrading to RC2
Steps to reproduce : - import the project attached - open the "Main" scene - press play and notice the error in the console "fence ... Read more
[OcclusionCulling] Occlusion Bake doesn't remove old occlusion bake files.
DUPLICATE: https://issuetracker.unity3d.com/issues/occlusion-culling-system-creates-too-many-files-in-the-library-folder-and-never-d... Read more
[SRP] Instantiating Particle System prefabs with IEnumerator produces er...
How to reproduce: 1. Open attached "GetTransformInfoExpectUpToDate" project 2. Load "SampleScene" and enter Play Mode Expected resu... Read more
[Mono] .NET 4.7.1 standard/framework .XML files with useful descriptions...
Reproduction steps: 1. Go to "Unity\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api" 2. Check if ".XML" files are there Expected re... Read more
[MatchMaker] Can't re-join a match after leaving
How to reproduce: 1. Open attached project 2. Open scene Scenes/Main.unity 3. Play the scene 4. Enable Match Maker 5. Create Intern... Read more
[Culling] When the gameobject of particleSystem is offscreen, the partic...
1 Load default scene 2 Press Play and go to Scene tab 3 Choose camera and rotate it so the particle system gameobject is out of the... Read more
[WindowsMR] failure to take photo capture in Hololens
Exception thrown: 'System.ArgumentNullException' in UnityEngineProxy.dll ArgumentNullException: Value cannot be null. Parameter name... Read more
OnDisable and OnDestroy methods are not called when a ScriptableObject i...
How to reproduce: 1. Open attached 'project-1174400.zip' project 2. In Editor select 'Test' > 'Create and Save' 3. Delete 'New TextA... Read more
[Backport] [Backport] Start Delay of Particle System is not applied when...
Reproduction steps: 1. Open the attached project "987068.zip"; 2. Open the Test scene; 3. Click the Pause Button; 4. Click the Play ... Read more
On Android, OnApplicationFocus(false) is not called before an app enters...
With Unity 4.2.2 the onApplicationFocus with a value "false" was called when the application was sent to the background and then onc... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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