Search Issue Tracker
Won't Fix
Votes
16
Found in
5.4.2f2
Issue ID
851203
Regression
No
Stereo Display VR does not render on Multiple Displays
Steps to reproduce:
1. Download and open the project
2. Build for Standalone
3. Launch the build
Expected result: all monitors are active and rendering
Actual result: only the Main display is active, others are black screens
Reproduced on 5.4.2f2, 5.4.5f1, 5.5.2p2, 5.6.0f1*, 2017.1.0a3**
Unity 5.3 versions and below do not have the option for Stereo Display
Notes:
-Split Stereo Display renders normally
-Currently the second camera is set to Display 4. This needs to be changed if there are less than 4 monitors connected
-Displays render normally in the editor
Comments (4)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- No character limit when renaming Profile in Addressables Profile window, allowing excessively long names
- Blurry, low quality Active Profile icon used in Addressables Profiles window
- Project browser search area changes when maximing Game View
- Tree Asset Preview window is not updated after assigning a new Material
- Unapplied changes on the "MainPanel" GameObject in the "BlobShadow" of URP Samples
holybell84
Mar 12, 2019 03:17
Same issue in 2018.3.7f1
acoleman
Mar 13, 2018 22:39
Same issue in 2017.3.1f1
JeffNIAR
Dec 12, 2017 17:58
Same issue on 2017.2.0p4
dinah93
Oct 12, 2017 12:16
I have exactly the same issue on 2017.1.1f1!