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15
votes
Fixed

Display.displays.Length outputs wrong display count in Editor console

Window management

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Apr 07, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Download and open the attached project 2. Open scene "DisplayTest" 3. Open second Game view 4. Set to display... Read more

16
votes
Fixed

Shadow bias broken for point lights

Shadows/Lights

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Mar 22, 2013

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Version/s: 4.2.0a1

-repro: --import attached scene --select point light --change bias value via slider --see it has no effect --do the same with the d... Read more

12
votes
Fixed

Wrong Japanese fallback font on iOS 8.2

iOS

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Mar 17, 2015

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Version/s: 4.6.3p3

On iOS 8.1 and the prior versions, “Hiragino Kaku Gothic ProN” is used as a fallback font for Japanese characters. On iOS 8.2, it se... Read more

12
votes
Fixed

[IL2CPP] Type.GetType() fails on ARMv7

IL2CPP

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Jun 18, 2015

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Version/s: 4.6.6p2

To Reproduce: 1. Build the attached project for 32bits or deploy an Universal build to a 32bit only device. 2. Observe that all Typ... Read more

41
votes
Postponed

[Standalone] Corrupted textures in a huge project

Build Pipeline

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Mar 13, 2016

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Version/s: 5.3.2p4

Reproduction steps: 1. Open attached "Stripped4" Unity project(4gb file). 2. Open and play "Physics Based Tank Controller/Scene/Demo... Read more

11
votes
Duplicate

Plane Distance parameter in canvas does not affect raycasting order

UI

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May 17, 2016

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Version/s: 5.3.4p5

Reproduction steps: 1. Open the attached project "Repro.zip" 2. Open scene "SortingTest" 3. Notice that CanvasFRONT has white image ... Read more

16
votes
Won't Fix

Stereo Display VR does not render on Multiple Displays

XR SDK

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Nov 14, 2016

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Version/s: 5.4.2f2

Steps to reproduce: 1. Download and open the project 2. Build for Standalone 3. Launch the build Expected result: all monitors are ... Read more

17
votes
Postponed

Unity freezes when pressing Debug

Mono

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Dec 17, 2018

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Version/s:

Repro steps: This problem only seems to appear in Unity Editor on Linux. Tested with Ubuntu 18.04 using the VSCode Debugger Extensi... Read more

11
votes
Duplicate

Path is not calculated between two points located in the same NavMesh No...

AI Navigation

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Jan 10, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "SamePolyIssue" 2. Enter the Play Mode 3. Click the "Calculate&DrawPa... Read more

12
votes
Postponed

Built-in unlit particle shader has HDR color selection for albedo, URP u...

Package: Scriptable Render Pipeline Universal

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Oct 08, 2020

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Version/s: 7.5.1

To reproduce: 1. Open any project; 2. In Graphics settings, set Render pipeline asset to none; 3. Create a Particle system, assign a... Read more

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