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[Standalone] Corrupted textures in a huge project
Reproduction steps:1. Open attached "Stripped4" Unity project(4gb file).2. Open and play "Physics Based Tank Controller/Scene/Demo S... Read more
Display.displays.Length outputs wrong display count in Editor console
Steps to reproduce:1. Download and open the attached project2. Open scene "DisplayTest"3. Open second Game view4. Set to display 25.... Read more
Lighting is incorrect when a custom projection matrix is set on the camera
See attached image.Regression from 3.5Steps to reproduce.1. Open scene (camera_repro)2.Press Play: 2 views of the same scene, one us... Read more
[Metal] Game view becomes black or pink when using “ScalableBufferManage...
How to reproduce:1. Open the user’s attached “URPDynamic2021316.zip” project on a macOS device2. Enter Play Mode3. Press the “MSAA O... Read more
Slow scroll view scrolling when entering Play mode and in Builds
Scrolling is quite slow in Play mode.We can see that the wheel delta computed by InputSystemUIInputModule is 1/10 of what we have in... Read more
'Stream from Disk' sound stutters when coming back from background
To reproduce:1. Open project SoundStutterAndHalt2. Build and run on iOS 7 (reproduced with iPhone5c 7.0.2)3. Go to background4. Go b... Read more
Multi-display camera does not render after reloading the scene using Sce...
To reproduce the issue follow the steps:1. Open "Multi Display Camera Bug" project2. Open "Demo Scene" scene3. Build and run4. After... Read more
[iOS] onAudioFilterRead allocates memory every frame instead of reusing ...
How to reproduce: 1. Open attached project2. Open scene Untitled.unity3. Build to iOS and run4. Attach the Unity profiler to the dev... Read more
Frame Debugger VRAM memory leak
Steps to reproduce:1. Open the attached user's project "URPRendererTest.zip(2)"2. In the Project Directory, set the path in "RunRepr... Read more
[Mobile] [Input System] External keyboard not working in TMP_InputField
Reproduction steps:1. Open the project in "Test_new_input.zip"2. Build for iOS3. Connect a keyboard to your iOS device4. Deploy the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException occurs when searching presets in “Select Preset” window after selecting a GLTF Importer preset
- Dynamic TMP_Font asset shows up as modified in source control when TextMeshPro text using it is changed
- “Output value ‘outMotionVec’ is not complete” warning logged after creating Canvas Shader Graph Asset
- SVG Image Component loses Source SVG Image field references when upgrading to a different Vector Graphics package version
- "TextMesh Pro Essential Resources are missing" error is logged after importing Essentials and closing TMP Importer opened by creating a TMP asset