Search Issue Tracker
Not Reproducible
Votes
14
Found in
4.2.1f4
Issue ID
566100
Regression
No
'Stream from Disk' sound stutters when coming back from background
To reproduce:
1. Open project SoundStutterAndHalt
2. Build and run on iOS 7 (reproduced with iPhone5c 7.0.2)
3. Go to background
4. Go back to app
5. Sound will stutter
Doesn't happen with compressed in memory audio or on iOS 6 (iPhone 5 6.1.4)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
ArtyBrest
Oct 14, 2014 09:10
Same issue - Unity 4.5.4p3 and iOS 8 at iPad 3. Sound is off after resume from background.
sebastiansgames
Jul 17, 2014 03:52
Same issue here-- Unity 4.3.4f1 and iOS 7. Happens with ipad3, iphone5. I don't detect stuttering, but coming back from background (i.e. if app is interrupted by a text message etc) completely shuts all sound off. I've tried to hack around using OnApplicationPause turn sound back on etc to no avail.