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Under Consideration for 6000.6.X
Votes
0
Found in
6000.0.70f1
6000.3.10f1
6000.4.0b11
6000.5.0a8
6000.6.0a1
Issue ID
UUM-136299
Regression
No
Dynamic TMP_Font asset shows up as modified in source control when TextMeshPro text using it is changed
How to reproduce:
1. Open the attached project “IN-136258”
2. In the Unity Version Control window, select “Create workspace” and make a new local Unity VCS workspace
3. In the Pending Changes tab, select all items and press “Check in”
4. In the Project window, open the “SampleScene”
5. In the Hierarchy, select “Canvas → Text (TMP)”
6. In the Inspector, change the text to include a new letter and save the scene
7. Observe the Pending Changes tab in the Unity Version Control window
Actual result: The “NotoSansJP-Regular SDF” TMP_Font asset shows up as modified
Expected result: The “NotoSansJP-Regular SDF” TMP_Font asset does not show up as modified
Reproducible with: 2023.1.0a3, 6000.0.70f1, 6000.3.10f1, 6000.4.0b11, 6000.5.0a8
Reproducible on: Windows 11
Not reproducible on: No other environments tested
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