Search Issue Tracker
By Design
Votes
0
Found in
5.4.0b10
Issue ID
780905
Regression
No
PolygonCollider2D is flickering when it is not directly assigned to RigidBody2D
To reproduce the issue follow the steps:
1. Open "PolygonColliderBugReport" project
2. Open "BugScene" scene
3. Play the scene
4. Ghost Colliders should appear in the hierarchy
5. Observe ghost colliders shape flickering
Video repro: http://screencast.com/t/m95fzHmSiI
Reproduced in Unity 5.3.4f1, 5.4.0b11, 5.2.2p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Frame Debugger On” text color not maintained across different Editor Themes in toolbar
- Rendering artefacts appear in the Game view window when maximizing/minimizing Inspector window and Frame Debugger is Enabled
- [MacOS] AdvancedDropdown in the Profiler is not scrollable even when not all options in the list are visible
- Memory leak when a lot of Particle Systems instantiated while Profiler is open
- "ArgumentOutOfRangeException" error is thrown when trying to delete letters from an RTL TextField when using the Advanced Text Generator
Add comment