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15
votes
Fixed

When TalkBack is active on android, touch input is affected by it

Android

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Nov 19, 2014

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Version/s: 4.6.0f2

When TalkBack is active on android, touch input is affected by it so that touch count and button presses don't work properly Read more

12
votes
Won't Fix

[WebGL] AsyncGPUReadback.RequestIntoNativeArray displays incorrect frame...

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May 12, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.3.0b3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the “Frame_Count_Bug” project2. Switch build to “WebGL” (File > Build Settings > “WebGL” > Switch ... Read more

12
votes
By Design

Physics 2D raycast ignores layer order

UI

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Mar 01, 2016

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Version/s: 5.3.3f1

Reproduction steps:1. Open the attached project2. Open scene "Test"3. Enter Play mode4. Click on the sprite in the center in the gam... Read more

20
votes
Fixed

Crash with Fatal signal 11 (SIGSEGV) when loading scene asynchronously

Android

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Oct 17, 2013

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Version/s: 4.2.1f4

The crash is reproducible with the release build only. It does not happen when the development build is enabled in the build setting... Read more

14
votes
Fixed

Scrollbar stops velocity of 'Scroll Rect' unexpectedly

uGUI

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Jun 02, 2016

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Version/s: 5.3.4p5

Reproduction Steps:1. Open User's project2. Run "TestScene"-Note: "Scrollbar On" should be activated, therefore greyed.3. Try pullin... Read more

16
votes
Fixed

Standalone player is always on top

Window management

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Aug 26, 2014

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Version/s: 4.6.0b16

To reproduce:1. Open new project2. Make Windows Standalone build3. Run build in Windowed mode4. Drag player window around screen5. T... Read more

14
votes
Fixed

Assigning a custom Debug.logger.logHandler doesn't intercept thrown exce...

Scripting

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Dec 14, 2015

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Version/s: 5.3.0f4

To reproduce:1. Open project2. Press playNotice that the "Test" class intercepts Debug.Log and Debgu.LogException, but doesn't inter... Read more

18
votes
Fixed

creating prefab from interactive cloth in the scene crashes the editor

Physics

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Dec 16, 2013

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Version/s: 4.3.1f1

1) I created an object with interactive cloth and a cloth renderer.I setup the cloth colliders and see it behave like cloth when I p... Read more

242
votes
Postponed

The amount of mesh trees being rendered does not change when changing th...

Terrain

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Dec 07, 2013

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Version/s: 4.3.1f1

Steps to reproduce : - create a new project- create a terrain and a tree- in the terrain component open the Place Tree option- add t... Read more

19
votes
Duplicate

OnTriggerEnter2D behaves like OnTriggerStay2D under certain circumstances

Physics2D

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Dec 15, 2013

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Version/s: 4.3.1f1

Steps to reproduce : - import the project attached- open the "Test" scene- press play and notice the messages in the console Duplica... Read more

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