Search Issue Tracker

12
votes
Fixed

CanvasRenderer.OnTransformChanged is called on UI objects which transfor...

uGUI

-

Oct 30, 2016

-

Version/s: 5.5.0b9

How to reproduce:1. Download and open the project from OwnCloud2. Open LipSync scene3. Open Profiler (Window -> Profiler)4. Play ... Read more

11
votes
Fixed

[SteamVR] TrailRenderer.Clear() crashes editor

Shuriken

-

Jul 29, 2016

-

Version/s: 5.4.0f2

Reproduction steps:1. Open the project2. Turn on SteamVR3. Open "trailrenderer_clear_crash" scene4. Play the scene with both Scene a... Read more

17
votes
By Design

Windows Phone 8 applications running on devices with Adreno 225 GPUs hav...

WP8

-

Jul 25, 2013

-

Version/s: 4.2.0f4

These devices include Nokia Lumia 820, 920, 1020, HTC 8X and Samsung Ativ S. This is caused by GPU driver issues. Shadows are availa... Read more

40
votes
Postponed

Scene View Navigation Delays

Scene/Game View

-

Aug 25, 2015

-

Version/s: 5.2.0f2

When moving around the scene view with WASD and mouse controls, the view will occasionally stop moving regardless of the current key... Read more

15
votes
Fixed

Building with VRWorks fails with a shader error in UnityCG

XR SDK

-

Oct 25, 2017

-

Version/s: 2017.2.0f3

Steps to reproduce:1. Download and open the project on a 9xx+ Nvidia card2. Try to build for standalone Expected: build succeedsActu... Read more

27
votes
Fixed

Baked lighting data lost after rebake in copied scene

Progressive Lightmapper

-

Apr 13, 2015

-

Version/s: 5.0.1f1

To reproduce:1. Open attached project2. Open scene, bake lightmaps3. Make a copy of scene4. Bake lightmaps in the copy5. Lightmaps i... Read more

12
votes
Fixed

[Metal] Game view becomes black or pink when using “ScalableBufferManage...

Metal

-

Jan 19, 2023

-

Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b7, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the user’s attached “URPDynamic2021316.zip” project on a macOS device2. Enter Play Mode3. Press the “MSAA O... Read more

15
votes
Fixed

Display.displays.Length outputs wrong display count in Editor console

Window management

-

Apr 07, 2016

-

Version/s: 5.3.4f1

Steps to reproduce:1. Download and open the attached project2. Open scene "DisplayTest"3. Open second Game view4. Set to display 25.... Read more

16
votes
Fixed

Lighting is incorrect when a custom projection matrix is set on the camera

Shadows/Lights

-

Feb 08, 2013

-

Version/s: 4.0.1f2

See attached image.Regression from 3.5Steps to reproduce.1. Open scene (camera_repro)2.Press Play: 2 views of the same scene, one us... Read more

11
votes
Fixed

[Mobile] [Input System] External keyboard not working in TMP_InputField

Package: TextMeshPro

-

Apr 29, 2021

-

Version/s: 2021.1, 2021.1.3f1, 2021.2

Reproduction steps:1. Open the project in "Test_new_input.zip"2. Build for iOS3. Connect a keyboard to your iOS device4. Deploy the ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.