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Prefab Variant Instance's Component Positions in the Inspector are incon...
How to reproduce:1. Open the "SampleScene1" Scene in the attached "ComponentPositionDidntPropagate.zip" Project2. Double click "Canv... Read more
[Android] Several unnecessary permissions are added to app manifest
In Unity 5.1, the following permissions are added to AndroidManifest.xml even when these permissions are not required for the app. -... Read more
[IL2CPP] System.Diagnostics.Process.Start() fails to launch application
Steps to reproduce:1. Download attached project2. Build Standalone player on IL2CPP backend3. Launch build player Expected results: ... Read more
Animation window lags when rotating gameobjects in animation mode
How to reproduce: 1. Open attached project2. Open scene Test.unity3. Open Animation Window4. Select any gameobject under the Princes... Read more
!dest.m_MultiFrameGUIState.m_NamedKeyControlList when pressing any key
Steps to reproduce : - import the project attached- open the scene cheat-menu- press play and start typing on the keyboard- notice t... Read more
"Assertion failed on expression: 'pred(*previous, *i)' " is thrown on ad...
Assertion failed on expression: 'pred(previous, i)' is thrown when a new scene is added additively to an existing baked scene having... Read more
[iOS] Memory leak in GetPixels and GetPixels32
To Reproduce: 1. Open & deploy the attached project to iOS.2. After run transfer the debug session to instruments profiler.3. Ob... Read more
Text is not aligned correctly when using custom font
Reproduction steps:1. Open attached project2. Open scene "FontText"3. Notice that text is no aligned correctly when using custom font Read more
Scrollbar stops velocity of 'Scroll Rect' unexpectedly
Reproduction Steps:1. Open User's project2. Run "TestScene"-Note: "Scrollbar On" should be activated, therefore greyed.3. Try pullin... Read more
Assigning a custom Debug.logger.logHandler doesn't intercept thrown exce...
To reproduce:1. Open project2. Press playNotice that the "Test" class intercepts Debug.Log and Debgu.LogException, but doesn't inter... Read more
All about bugs
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Latest issues
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- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument