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[Android] 'Not enough storage space to install required resources' error...
How to reproduce:1. Download the attached project 'moonshades_mobile_bugreport.zip'2. Build And Run on Android device3. Close the ap... Read more
[IL2CPP]System.Runtime.Serialization.Formatters.BinaryFormatter doesn't ...
Reproduction steps:1. Open the attached project "BinaryFormatter.zip"2. In File > Build Settings, make sure that Scenes/SampleSce... Read more
Focus changes from the IDE to the Unity Editor when compiling code in th...
How to reproduce:1. Open a larger project (e.g., “VR Multiplayer” sample)2. Edit any script from the project3. Add a comment4. Save ... Read more
Performance degradation when activating or deactivating uGUI GameObject
Reproduction steps:1. Open the attached project "PerformanceBug.zip"2. Open the "PerformanceTest" Scene3. Open the Profiler (Window ... Read more
[Regression] AssetBundleManager crashes editor in GetAllScenePathsFromAs...
How to reproduce:1. Download attached project2. In Unity, under Tools/Configuration..., click on Generate with the default settings.... Read more
Animation playback is incorrect when using Asset Bundle exported from Un...
How to reproduce:1. Open the user's attached project (ImportBundleTest.zip)2. Open scene ImportScene3. Press the Play button4. Obser... Read more
UV1 data is lost during AssetBundle build when Optimize Mesh Data is on
How to reproduce:1. Open the attached project "liltest2022-standalone.zip"1a. When opening in early Unity versions the following pac... Read more
Animator controller layers cannot be reordered and throw constant NullRe...
How to reproduce:1. Create a new project2. In the Project window create a new animator controller3. Double click it and in the Anima... Read more
CIL Linker fails when there are many Scenes in build
How to reproduce:1. Open the attached (UnityLinker-MaxJsonSize-Bug.zip) project2. Build to UWP Expected result: Build fails when the... Read more
UnityEvent drawer does not handle generic event parameters correctly whe...
How to reproduce:1. Open tester-attached project (case_1191206-UnityEventIssue-Updated)2. Select the 'Base' GameObject3. See that th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default