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20
votes
Fixed

Realtime Lights in VR do not render properly in Stereo

XR SDK

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Oct 15, 2017

-

Version/s: 2017.2.0f3

Steps to reproduce: 1. Download and open the attached project2. Enter Playmode Expected result: Light is visible on a plane in both ... Read more

27
votes
Fixed

!dest.m_MultiFrameGUIState.m_NamedKeyControlList when pressing any key

Input

-

May 19, 2013

-

Version/s: 4.1.2f1

Steps to reproduce : - import the project attached- open the scene cheat-menu- press play and start typing on the keyboard- notice t... Read more

12
votes
Fixed

"Assertion failed on expression: 'pred(*previous, *i)' " is thrown on ad...

Progressive Lightmapper

-

Jan 13, 2020

-

Version/s: 2019.3.0f3, 2020.1.0a1

Assertion failed on expression: 'pred(previous, i)' is thrown when a new scene is added additively to an existing baked scene having... Read more

12
votes
Won't Fix

Text is not aligned correctly when using custom font

UI

-

Mar 17, 2016

-

Version/s: 5.3.4f1

Reproduction steps:1. Open attached project2. Open scene "FontText"3. Notice that text is no aligned correctly when using custom font Read more

21
votes
Fixed

Recursive Serialization is not supported error when calling Resources.Lo...

Serialization

-

Sep 21, 2017

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Version/s: 2017.1.0f3, 2017.3, 2018.4

To reproduce: 1. Download and open the attached "Dwarf Mountain New.zip" project.2. Enter Play mode.3. Notice the console. Expected ... Read more

14
votes
Won't Fix

Loading Asset Bundle, which has renamed script, loses references to that...

Asset Bundles

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May 19, 2015

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Version/s: 5.0.0p2

How to reproduce:1. Download AssetBundles demo project http://files.unity3d.com/vincent/assetbundle-demo/users_assetbundle-demo.zip2... Read more

38
votes
Duplicate

[Light Probes] Light Probes ignore ambient light when not in shadow

Progressive Lightmapper

-

Feb 05, 2016

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Version/s: 5.3.2p1

Reproduction steps:1) Open attached project "Probes Issue"2) Wait for baking to complete--- Notice that light probes have an almost ... Read more

21
votes
Fixed

[Mono] NetworkInterface.GetAllNetworkInterfaces() raises bad length Argu...

Mono

-

Jan 23, 2014

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Version/s: 4.3.1f1

Calling NetworkInterface.GetAllNetworkInterfaces() in MacOS X, when there are adapters with more than 6 characters (i.e. "bridge0", ... Read more

12
votes
Fixed

[Input System] DualShock4 Controller returns random Input values when co...

Package: Input System

-

Sep 30, 2020

-

Version/s: 1.1.0-preview.2

How to reproduce:1. Open the user attached project2. Connect a DualShock 4 controller via a Bluetooth3. Launch Steam4. Click Window ... Read more

15
votes
Fixed

[WebGL] Audio sources are not looping when played using PlayScheduled

WebGL

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May 18, 2017

-

Version/s: 5.6.1f1, 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1199920-Unity-bugs.zip")2. Open the repro scene ("WebGLPlayScheduledLoopBug")3.... Read more

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