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Inspector shows current transition even if game object with animator con...
How to reproduce:1. Open the attached project2. Open "Berserker(Ieva)" scene3. Open Berserker Controller in Animator Window4. Select... Read more
Focusing on an object modifies the clipping planes of the camera
How to reproduce:1. Open a new project2. Create a Terrain3. Create a Cube4. Double click on the Terrain in the Hierarchy window- Not... Read more
[Outline/Shadow] Outline and shadow change color based on sprite's color.
Outlines and shadows changes color based on the color of their image sprite. Repro steps:1. Open UI scene from attached project2. Se... Read more
[tvOS] Video playback doesn't work on Apple TV with 5.4
To Reproduce: 1. Just build the attached project for Apple TV.2. Try clicking any of the button in the bottom right corner.3. Observ... Read more
[BlendTrees] Blending between full rotations causes animations to skip f...
How to reproduce: 1. Open attached project (reproProj.zip)2. Open scene Scenes/Test.unity3. Play the scene- The cube should begin fl... Read more
NetworkAnimator component gives NullRefExeption for non-player spawnable...
What happenedSpecific of this bug:- on NetworkIdentity for spawnable prefab we do NOT set "LocalPlayerAuthority"- use NetworkServer.... Read more
Adding SpawnablePrefab on the NetworkManager doesn't mark scene as dirty
What happenedThis is regression - it used to work in 5.2.x, but doesn't work in 5.3 and 5.4When we adding SpawnablePrefab to the lis... Read more
[PaintTexture][Graphics] Sometimes blended textures disappear from Terra...
Steps to repro: 1. Open Unity;2. Create new project;3. Import attached 'terrainTextureBlending.unitypackage' package; 4. Notice that... Read more
Editor freezes when using Profiler.EndSample due to non matching Profile...
To reproduce:1. Open attached project2. Open profiler3. Play scene 14. Press begin5. Press end6. Editor freezes Samples:OnGUI() (at ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved