Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0b6
Issue ID
770215
Regression
No
NetworkAnimator component gives NullRefExeption for non-player spawnable objects
What happened
Specific of this bug:
- on NetworkIdentity for spawnable prefab we do NOT set "LocalPlayerAuthority"
- use NetworkServer.Spawn(Obj) to spawn object
How we can reproduce it using the example you attached
- please see attached video
1 Open attached project
2 Build and Run standalone
3 Start Server in Editor
4 Start Client in Standalone and press "Space" - the character with red gun should appear
Actual result: NullRefExeption error appears in Console
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment