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15
votes
Fixed

Realtime GI is broken if LoadLevelAdditive is used

Global Illumination

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Dec 25, 2014

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Version/s: 5.0.0b18

How to reproduce: 1. Open A.unity scene, let it bake GI. Open B.unity scene, let it bake GI. 2. Open A.unity scene again. 3. Find Wo... Read more

17
votes
Fixed

alt-tabbing away from fullscreen game stops updates

Graphics - General

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Feb 21, 2014

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Version/s: 4.3.4f1

-e: When alt-tabbed away from the game, while the game is in full-screen mode, under Windows only, the game stops receiving Update()... Read more

14
votes
Fixed

Assigning a custom Debug.logger.logHandler doesn't intercept thrown exce...

Scripting

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Dec 14, 2015

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Version/s: 5.3.0f4

To reproduce: 1. Open project 2. Press play Notice that the "Test" class intercepts Debug.Log and Debgu.LogException, but doesn't in... Read more

20
votes
Fixed

Crash with Fatal signal 11 (SIGSEGV) when loading scene asynchronously

Android

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Oct 17, 2013

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Version/s: 4.2.1f4

The crash is reproducible with the release build only. It does not happen when the development build is enabled in the build setting... Read more

18
votes
Fixed

creating prefab from interactive cloth in the scene crashes the editor

Physics

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Dec 16, 2013

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Version/s: 4.3.1f1

1) I created an object with interactive cloth and a cloth renderer. I setup the cloth colliders and see it behave like cloth when I ... Read more

16
votes
Fixed

Standalone player is always on top

Window management

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Aug 26, 2014

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Version/s: 4.6.0b16

To reproduce: 1. Open new project 2. Make Windows Standalone build 3. Run build in Windowed mode 4. Drag player window around scr... Read more

242
votes
Postponed

The amount of mesh trees being rendered does not change when changing th...

Terrain

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Dec 07, 2013

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Version/s: 4.3.1f1

Steps to reproduce : - create a new project - create a terrain and a tree - in the terrain component open the Place Tree option - a... Read more

20
votes
Not Reproducible

blender exported model crashes editor on inport

Asset Import

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Nov 13, 2013

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Version/s: 4.3.0f4

-e: see title -repro: --imported attached fbx or blender file into empty project (see all the way down) --NOTICE the editor crashes Read more

19
votes
Duplicate

OnTriggerEnter2D behaves like OnTriggerStay2D under certain circumstances

Physics2D

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Dec 15, 2013

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Version/s: 4.3.1f1

Steps to reproduce : - import the project attached - open the "Test" scene - press play and notice the messages in the console Dup... Read more

12
votes
By Design

Physics 2D raycast ignores layer order

UI

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Mar 01, 2016

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Version/s: 5.3.3f1

Reproduction steps: 1. Open the attached project 2. Open scene "Test" 3. Enter Play mode 4. Click on the sprite in the center in the... Read more

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