Search Issue Tracker

14
votes
Won't Fix

[Worker thread] Unity Editor freezes when trying to close it after calli...

Scene Hierarchy

-

Oct 16, 2016

-

Version/s: 5.4.2f1

Steps to reproduce: 1. Download and open the attached project 2. Open scene "TestScene" 3. Hit play 4. Hit play again to stop 5. Att... Read more

12
votes
Fixed

[Input System] DualShock4 Controller returns random Input values when co...

Package: Input System

-

Sep 30, 2020

-

Version/s: 1.1.0-preview.2

How to reproduce: 1. Open the user attached project 2. Connect a DualShock 4 controller via a Bluetooth 3. Launch Steam 4. Click Win... Read more

16
votes
Fixed

Prefab Variant Instance's Component Positions in the Inspector are incon...

Scene Management

-

Jun 24, 2019

-

Version/s: 2018.3.0a6, 2019.1.0a1, 2019.2.0a1, 2019.2.0b6, 2019.3.0a1

How to reproduce: 1. Open the "SampleScene1" Scene in the attached "ComponentPositionDidntPropagate.zip" Project 2. Double click "Ca... Read more

20
votes
Fixed

Realtime Lights in VR do not render properly in Stereo

XR SDK

-

Oct 15, 2017

-

Version/s: 2017.2.0f3

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Expected result: Light is visible on a plane in bo... Read more

20
votes
Won't Fix

[NavMesh] RuntimeNavMeshBuilder: Source mesh Combined Mesh does not allo...

AI Navigation

-

Dec 09, 2017

-

Version/s: 2017.1.0p4

Only reproducible with runtime navmesh components from https://github.com/Unity-Technologies/NavMeshComponents. Steps to reproduce: ... Read more

15
votes
Duplicate

[iOS] Memory leak in GetPixels and GetPixels32

iOS

-

Feb 26, 2015

-

Version/s: 4.6.3f1

To Reproduce: 1. Open & deploy the attached project to iOS. 2. After run transfer the debug session to instruments profiler. 3. Obs... Read more

14
votes
Fixed

Slow, system-crippling startup of D3D11 players with DisplayPort monitors

Graphics - General

-

Jul 06, 2015

-

Version/s:

1) Locate a machine with an NVIDIA graphics card where the monitor is connected via a DisplayPort connection. 2) Build a Windows Sta... Read more

12
votes
Fixed

Memory leak if only one display device is connected when game is using m...

uGUI

-

Aug 23, 2017

-

Version/s: 2017.1.0f3

How to reproduce: 1. Open the "DisplayProject_New" project 2. Open the "scene" scene 3. Make sure your computer has only one display... Read more

27
votes
Fixed

!dest.m_MultiFrameGUIState.m_NamedKeyControlList when pressing any key

Input

-

May 19, 2013

-

Version/s: 4.1.2f1

Steps to reproduce : - import the project attached - open the scene cheat-menu - press play and start typing on the keyboard - noti... Read more

38
votes
Duplicate

[Light Probes] Light Probes ignore ambient light when not in shadow

Progressive Lightmapper

-

Feb 05, 2016

-

Version/s: 5.3.2p1

Reproduction steps: 1) Open attached project "Probes Issue" 2) Wait for baking to complete --- Notice that light probes have an almo... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.