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Realtime Lights in VR do not render properly in Stereo
Steps to reproduce: 1. Download and open the attached project2. Enter Playmode Expected result: Light is visible on a plane in both ... Read more
[NavMesh] RuntimeNavMeshBuilder: Source mesh Combined Mesh does not allo...
Only reproducible with runtime navmesh components from https://github.com/Unity-Technologies/NavMeshComponents.Steps to reproduce:1.... Read more
[iOS] Memory leak in GetPixels and GetPixels32
To Reproduce: 1. Open & deploy the attached project to iOS.2. After run transfer the debug session to instruments profiler.3. Ob... Read more
Slow, system-crippling startup of D3D11 players with DisplayPort monitors
1) Locate a machine with an NVIDIA graphics card where the monitor is connected via a DisplayPort connection.2) Build a Windows Stan... Read more
Memory leak if only one display device is connected when game is using m...
How to reproduce:1. Open the "DisplayProject_New" project2. Open the "scene" scene3. Make sure your computer has only one display de... Read more
!dest.m_MultiFrameGUIState.m_NamedKeyControlList when pressing any key
Steps to reproduce : - import the project attached- open the scene cheat-menu- press play and start typing on the keyboard- notice t... Read more
Anchor Preset labels are shown "custom/custom" in all selected Anchor Pr...
Reproduction steps:1. Open the attached project;2. Open the scene "AnchorPresetTesteScene";3. Click Canvas -> Panel;4. Change Anc... Read more
[Light Probes] Light Probes ignore ambient light when not in shadow
Reproduction steps:1) Open attached project "Probes Issue"2) Wait for baking to complete--- Notice that light probes have an almost ... Read more
[Mac] Editor performance drops on macOS when clicking and dragging on Po...
How to reproduce:1. Create a new project2. Right-click on the Hierarchy window and create a Cube (3D Object > Cube)3. Select Cube... Read more
[Input System] DualShock4 Controller returns random Input values when co...
How to reproduce:1. Open the user attached project2. Connect a DualShock 4 controller via a Bluetooth3. Launch Steam4. Click Window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size