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Fixed in 2022.3.25f1
Fixed in 2022.3.X, 2023.2.X, 2023.3.X, 6000.0.X, 6000.0.0b15, future release
Votes
1
Found in
2022.3.20f1
2022.3.23f1
2023.2.17f1
2023.3.0a1
6000.0.0b15
Issue ID
UUM-68610
Regression
No
Crash on NVDEV_Thunk when using DirectX12
Reproduction steps:
1. Open the attached project "CrashRepro"
2. Open the “Assets/MainCinema.unity“ scene
3. Move the Scene view camera around the scene
4. Enter The Play mode
Expected result: Editor does not crash
Actual result: Editor crashes
Reproducible with: 2022.3.20f1
Reproducible on: Windows 10
Not reproducible on: No other environment tested
First few lines of stack trace:
{noformat}0x00007FFC6B87E7B9 (nvwgf2umx) NVDEV_Thunk
0x00007FFC6A5FFA70 (nvwgf2umx) NVAPI_DirectMethods
0x00007FFC6A6008A2 (nvwgf2umx) NVAPI_DirectMethods
0x00007FFC6AC511EC (nvwgf2umx) OpenAdapter12
0x00007FFC6AC54829 (nvwgf2umx) OpenAdapter12
0x00007FFC2C709BFE (D3D12Core) D3D12GetInterface
0x00007FF619566090 (Unity) WriteHitGroupRecordJob
0x00007FF6195661EB (Unity) WriteHitGroupRecordsJobKernel{noformat}
Notes:
The issue was not reproduced locally by CQA
Reproduction might require an old CPU that does not support Dx12
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