Search Issue Tracker
Fixed
Fixed in 2021.3.33f1
Votes
0
Found in
2021.3.32f1
Issue ID
UUM-68507
Regression
No
Crash on mono_g_hash_table_find_slot when entering Play Mode
Reproduction steps:
1. Open the attached “repro-project“
2. Open the “Assets/Scenes/SampleScene.unity“ scene
3. Enter Play Mode
4. Observe the crash
Reproducible with: 2021.3.32f1
Not reproducible with: 2021.3.37f1, 2022.3.23f1, 2023.2.17f1, 6000.0.0b15
Fixed in: 2021.3.33f1
Reproduced on: Windows 10, Windows 11 (by reporter)
Not reproducible on: No other environment tested
First few lines of the stack trace:
0x00007ffab11286dc (mono-2.0-bdwgc) [mono-hash.c:122] mono_g_hash_table_find_slot
0x00007ffab11a49f5 (mono-2.0-bdwgc) [reflection.c:491] mono_type_get_object_checked
0x00007ffab11a4f43 (mono-2.0-bdwgc) [reflection.c:610] method_object_construct
0x00007ffab11a3236 (mono-2.0-bdwgc) [reflection-cache.h:123] check_or_construct_handle
0x00007ffab11a5057 (mono-2.0-bdwgc) [reflection.c:655] mono_method_get_object_checked
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Frame Debugger On” text color not maintained across different Editor Themes in toolbar
- Rendering artefacts appear in the Game view window when maximizing/minimizing Inspector window and Frame Debugger is Enabled
- [MacOS] AdvancedDropdown in the Profiler is not scrollable even when not all options in the list are visible
- Memory leak when a lot of Particle Systems instantiated while Profiler is open
- "ArgumentOutOfRangeException" error is thrown when trying to delete letters from an RTL TextField when using the Advanced Text Generator
Add comment