Search Issue Tracker

16
votes
Fixed

'Selected texture format 'ARGB 16 bit' is not valid' error is shown afte...

Progressive Lightmapper

-

Apr 08, 2019

-

Version/s: 2019.2.0a11, 2019.3.0a1

Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Lighting window press 'Generate Lig... Read more

35
votes
Fixed

adb locks Unity editor and the editor starts to hang when trying to clos...

Android

-

Nov 05, 2013

-

Version/s: 4.3.0f2

adb locks Unity editor and the editor starts to hang when trying to close it. This is only reproducible in Windows and it is a regre... Read more

22
votes
Fixed

[LWRP]LWRP + SPS + Render Texture causes Editor to crash or Editor GUI t...

XR SDK

-

May 05, 2018

-

Version/s: 2018.1.0f2

Steps to reproduce:1. Create a new project with LWRP VR template2. Create a camera that renders to a render texture3. Enter Playmode... Read more

13
votes
Fixed

lhs.terrainInstanceHash == rhs.terrainInstanceHash assert when building ...

Terrain

-

Oct 03, 2016

-

Version/s: 5.5.0b6

Steps to reproduce: 1. Open attached project2. Open scene "Bug Report"3. In Lighting window, clear built lightmap and start baking n... Read more

15
votes
Fixed

[InputSystem][Windows] Switch Pro controller only works when connected v...

Package: Input System

-

Oct 09, 2019

-

Version/s: 1.0-preview

From user: "I know that when you connect the Nintendo Switch Pro Controller to a Windows PC or Laptop, Unity sees what Windows sees ... Read more

16
votes
Duplicate
13
votes
Fixed

[Asset Bundle] Unity fails to load the object with script that has the s...

Asset Loading

-

Mar 16, 2016

-

Version/s: 5.3.4f1

Reproduction steps:1) Open attached project "ABRefBug"2) Build asset bundles using the menu "Assets/AssetBundles/Build AssetBundles"... Read more

33
votes
Fixed

Anti aliasing does not work on Android devices

Android

-

Jan 01, 2014

-

Version/s: 4.3.2f1

Anti aliasing does not work on Android devices when the "8x Multi Sampling" anti aliasing option is selected in the quality settings... Read more

20
votes
Fixed

[LoadLevel] Ambient GI and reflection probes not loaded if continuous ba...

Global Illumination

-

Nov 17, 2014

-

Version/s: 5.0.0b13

Note: This fix is for scenes loaded from asset bundles. Loading simply in editor still won't load GI, but that's known and will be f... Read more