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Fixed in 1.4.0



Found in [Package]


Issue ID




[InputSystem][Windows] Switch Pro controller only works when connected via Bluetooth but not via USB

Package: Input System


From user:

"I know that when you connect the Nintendo Switch Pro Controller to a Windows PC or Laptop, Unity sees what Windows sees and currently no input is registered by Windows or Unity unless I have Valve's Steam app open and then Windows and by extension Unity registers input from the Switch Pro Controller (This only the case when the Switch Pro Controller connected with a wired connection only; connecting with Bluetooth seems fine)."

  1. Resolution Note (fix version 1.4.0):

Comments (4)

  1. goldheartgames

    Dec 18, 2020 01:31

    Are there any updates here?

  2. unity_JSC-9xLglJNnUQ

    Oct 29, 2020 22:42

    I am also experiencing this issue on Windows 10. When I plug in via USB, the Switch Pro Controller is detected by Unity, but doesn't receive any input. However, when I connect via Bluetooth, it works as expected.

  3. danshaub

    Apr 20, 2020 06:26

    I'm having this same issue. When connected via USB, the Unity Input Debugger tool doesn't read any input from my Switch Pro Controller unless Steam is open. However, it is only registering movement of the right stick in the even section of the debugger.

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