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Fixed in 1.4.0
Votes
15
Found in [Package]
1.0-preview
Issue ID
1190216
Regression
No
[InputSystem][Windows] Switch Pro controller only works when connected via Bluetooth but not via USB
From user:
"I know that when you connect the Nintendo Switch Pro Controller to a Windows PC or Laptop, Unity sees what Windows sees and currently no input is registered by Windows or Unity unless I have Valve's Steam app open and then Windows and by extension Unity registers input from the Switch Pro Controller (This only the case when the Switch Pro Controller connected with a wired connection only; connecting with Bluetooth seems fine)."
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goldheartgames
Dec 18, 2020 01:31
Are there any updates here?
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unity_JSC-9xLglJNnUQ
Oct 29, 2020 22:42
I am also experiencing this issue on Windows 10. When I plug in via USB, the Switch Pro Controller is detected by Unity, but doesn't receive any input. However, when I connect via Bluetooth, it works as expected.
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danshaub
Apr 20, 2020 06:26
I'm having this same issue. When connected via USB, the Unity Input Debugger tool doesn't read any input from my Switch Pro Controller unless Steam is open. However, it is only registering movement of the right stick in the even section of the debugger.
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Resolution Note (fix version 1.4.0):
Fix available https://github.com/Unity-Technologies/InputSystem/pull/1471