Search Issue Tracker
Fixed in 5.0.X
Votes
33
Found in
4.3.2f1
Issue ID
583592
Regression
Yes
Anti aliasing does not work on Android devices
Anti aliasing does not work on Android devices when the "8x Multi Sampling" anti aliasing option is selected in the quality settings in Unity editor. It works in the editor's play mode and in standalone builds, however it does not work on Android devices. This is a regression since Unity 4.3.
Reproduced on:
Samsung Galaxy Note 10.1 (GT-N8000) with Android 4.0.4
Reproduced with:
Unity Version 4.3.0f4 (e01000627d60)
Unity Version 4.3.2f1 (0517a5ae8669)
Not reproducible with:
Unity Version 4.2.2f1 (54f0fc09defb)
Resolution:
This issue is device specific. This particular device/gpu mali 400 doesn't support anti aliasing when using a 24bit frame buffer. As of Unity 4.3 we use a non-alpha enabled frame buffer by default since the android hw compositor has problems handling direct frame buffers with alpha.
Comments (3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
saied63
Jul 14, 2015 20:47
unity 5.1.1 anti aliasyn dose not work on android , too :(
bitter
Apr 29, 2014 18:26
JESUSLUVSYOOH, your issue is unrelated to this one. You are most likely switching anti aliasing or quality level at runtime?
I think the bug you are referring to is this one:
http://issuetracker.unity3d.com/issues/changing-quality-settings-in-runtime-works-incorrectly
jesusluvsyooh
Apr 28, 2014 14:05
Objects and gui go see-though or instant crash when i turn anti aliasing on for Android devices. Voted ++