Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b4
Issue ID
766762
Regression
Yes
[ForwardLights] Point/Spot lights clip prematurely in Forward rendering (5.4 regression, scissor gone wrong?)
Point and spot lights clip prematurely when they approach the top or the bottom edge of the camera.
Repro steps:
1. Open LightingIssue from attached project.
2. Select the camera in the hierarchy and rotate it on the X axis to move the green point light up and down the screen.
3. Notice how the green point light clips before it reaches the edge of the screen.
Expected outcome: light clip plane to align with the camera's.
Notes:
- Regression in 5.4.0b4; issue not present in 5.4.0b3
- Happens only in Forward rendering.
- The light's range seems to also be determining its clipping range (see LightIssue_SpotLight.gif)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
Add comment