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12
votes
Fixed

[SRP] MSAA gets resolved into a null surface when using CameraTarget as ...

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Jan 12, 2024

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Version/s: 2022.3.17f1, 2023.2.5f1, 2023.3.0b3, 6000.0.0b11, 6000.1.0a1, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1

Reproduction steps:1. Open the attached project “ReproProject”2. Go to the SampleScene and press Play button3. Change the MSAA level... Read more

13
votes
Fixed

[XR][URP] Editor crashes with RenderTexture::SetActive when entering the...

XR SDK

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Sep 03, 2019

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Version/s: 2019.2.0a5, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the user's project2. Enable the VR Support in the Player settings3. Enter the Play Mode Result: Editor cras... Read more

20
votes
Fixed

[WebGL][BuildError] Constant il2cpp build error after OSX 12.3 Upgrade

Web Platform

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May 25, 2022

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Version/s: 2020.3.35f1

Repro:On a macOS computer with macOS 12.3:1. Create a new empty 3D project2. Switch platform to WebGL3. Build What happens: the foll... Read more

19
votes
By Design

[Input System] OnPointerDown sometimes doesn't get triggered when pressi...

Package: Input System

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Jul 29, 2022

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Version/s: 1.1.0-preview.2

Steps to reproduce:1. Open the attached project ("1324518.zip")2. Open "SampleScene"3. Build to a device4. Press one button5. While ... Read more

19
votes
Fixed

Crash on TcpProtobufClient::EndBatch when creating a Prefab and Cache Se...

Asset - Database

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May 23, 2022

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Version/s: 2021.3.3f1, 2022.2.0a16, 2023.1.0a1

Reproduction steps:1. Open the user's attached project2. Open "Assets/Scenes/SampleScene" scene3. Create a new GameObject "Cube"4. D... Read more

12
votes
Won't Fix

[UNET] Prefab loaded from AssetBundles and registered using ClientScene....

Networking

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May 15, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Download attached project from owncloud.2. Open "TestScene" scene.3. Enter Play mode.4. Notice output in the consol... Read more

17
votes
Fixed

[Windows] InputValue of the scroll wheel changes with the step of ±120 w...

Package: Input System

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Dec 09, 2022

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Version/s: 1.4.3, 1.4.4, 1.6.1

Reproduction steps: Open the attached “InputSystem” project Open the “InputManager” scene Enter the Play Mode Scroll the mouse wheel... Read more

13
votes
Fixed

Unable to press buttons with XR Poke Interactor when a sub canvas is blo...

Package: XR Interaction Toolkit

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Nov 20, 2023

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Version/s: 2.5.2

Reproduction steps: 1. Open the attached project "UI_Tests_Poke.zip"2. Open Assets > “UI tests” scene3. In the Hierarchy enable “... Read more

16
votes
Fixed

[Texture2D] Texture2D.ReadPixels() fails if RenderTexture has anti-alias...

Graphics - General

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Mar 16, 2015

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Version/s: 5.0.0f4

There is a camera which renders to a RenderTexture. If this RenderTexture has anti-aliasing set Texture2D.ReadPixels results into an... Read more

11
votes
Fixed

Overlay Canvas are rendered on each split-screen camera when HDR is enabled

Post-processing and Compositing

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Nov 15, 2024

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Version/s: 2022.3.53f1, 6000.0.28f1, 6000.1.0a5, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Make sure that HDR is enabled in Windows via the Display Settings1. Make sure that IL2CPP is installed via the... Read more

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