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Fixed
Fixed in 1.6.3
Votes
17
Found in [Package]
1.4.3
1.4.4
1.6.1
Issue ID
ISXB-361
Regression
No
[Windows] InputValue of the scroll wheel changes with the step of ±120 when scrolling using Input System
Reproduction steps:
# Open the attached “InputSystem” project
# Open the “InputManager” scene
# Enter the Play Mode
# Scroll the mouse wheel and observe the Game view
Expected result: The scroll wheel value changes with step of ±1
Actual result: The scroll wheel value changes with step of ±120
Reproducible with: 1.4.3, 1.4.4 (2020.3.42f1, 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a22)
Reproduced on: Windows 10
Note: The issue is only reproducible on Windows. This is the result of how Microsoft implemented scroll wheel handling in their OS. More here: [https://learn.microsoft.com/en-us/windows/win32/inputdev/wm-mousewheel|https://learn.microsoft.com/en-us/windows/win32/inputdev/wm-mousewheel|smart-link]
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Tymianek
May 29, 2024 11:51
I can't find a WebGL issue for this.
This issue is also reproducible while playing WebGL builds using a Windows machine.
I'm using Unity 6000.0.1f1 and input system 1.8.2.
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Resolution Note (fix version 1.6.3):
fixed in 2023.2.0a22