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[VCS] Unity 5.3: "ProjectSettings is modified" dialog frequently pops up...
The "Verify saving assets" option is useful for catching cases where the TFS Plugin silently fails to check out modified content. Un... Read more
[SpeedTree][LOD] Billboard LOD level is renamed after adding .spm prefab...
Steps to reproduce: 1. Open Unity;2. Open attached project and 'test.unity' scene;3. Go to Assets -> FreeSpeedTrees in the Projec... Read more
“Negative ambient light” with HDR skybox artifacts in 5.3 is worse than ...
Default ambient lighting in Unity introduces “negative light” effects when the skybox has a huge dynamic range. See the following sc... Read more
Normal maps within procedural materials are suffering from very poor com...
Steps to reproduce: 1. Open project "754556.zip"2. Open scene "ExampleScene"3. In Game view, notice noise present on the wing of the... Read more
Animator gets stuck when interrupting a transition during animator.speed...
Steps to reproduce: 1. Open attached project and open 'Scene.unity' scene2. Open animator window, start the scene and select 'Cube' ... Read more
Moving child from deleted prefab in hierarchy crashes Unity
How reproduce:1. Create a new project2. Create a game object with child in hierarchy3. Make a prefab of it by dragging to the Projec... Read more
GI Bake fails when not enough RAM
Bake fails with not enough RAM. The attached project was successfully baked on Zbignev's 32 GBs machine. Also it succeeded on OSX wi... Read more
Activation Guides and License window may contain link to Documentation
1. While opening Help from Manage License window I found that in case then internet is absent we have no ability to give user inform... Read more
5.3 builds require a larger memory heap than 5.2 builds for WebGL
Steps to reproduce: 1. Open attached project with latest 5.22. Build and run for WebGL in development mode with profiler attached3. ... Read more
[ES] Number of batching differs in Android and Editor
Using StaticBatchingUtility.Combine to trigger batching of drawcalls is only working in the editor. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions