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35
votes
Not Reproducible

GUI: cursor position y offset is wrong and missing from input field

IMGUI

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Jul 28, 2014

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Version/s: 4.5.2p1

-e: the cursor is below the text/missing from the input field -repro:--open attached Bug scene--run--click into the input field--NOT... Read more

14
votes
Fixed

[WebGL] Normal Maps produce wrong lighting on WebGL build when appropria...

WebGL

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Jan 24, 2019

-

Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Create a new project and import the attached package "case_1120359-NormalsWebGL_package"2. Add "mobile/Bumped Di... Read more

13
votes
Fixed

[GoogleVR] Canvas are allocating memory and do not release it when using...

UI

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Aug 01, 2016

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Version/s: 5.3.6f1

Reproduction steps:1) Create new project and import "GoogleVRForUnity" package2) Open "DemoScene" scene (GoogleVR/DemoScenes/Headset... Read more

20
votes
Fixed

Normal map difference between Web Player and WebGL

WebGL

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Jul 07, 2015

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Version/s: 5.1.0f3

-e: see title, looks worse for WebGL The appearance of low resolution normal maps is strikingly different between Web Player and Web... Read more

12
votes
Fixed

[Android] Black screen with skipped rendering frame and error "GfxDevice...

Package: Magic Leap XR Plugin

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Aug 01, 2023

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Version/s: 7.0.0

Reproduction steps:1. Open the attached project "ReproProj" with Android Platform2. Open the “/Assets/ExampleAssets/Scenes/SampleSce... Read more

32
votes
Fixed

Overridden virtual functions cannot be used as Animation events

Animation

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Aug 07, 2014

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Version/s: 4.5.2f1

To Reproduce: 1.Write an overridden virtual function just like Event4() in Arrow.cs and ArrowBase.cs, in the attached project. 2. Cr... Read more

17
votes
By Design

[MSE] Realtime GI light in play mode only affects objects from first scene

Global Illumination

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Nov 18, 2015

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Version/s: 5.3.0f1

To reproduce:1. Open attached project2. Add all scenes ("firstlevel", "secondlevel", "thirdlevel") to hierarchy3. Ensure that the ac... Read more

29
votes
Won't Fix

Texture2D.alphaIsTransparency API is editor-only but lives in UnityEngin...

Scripting

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May 10, 2015

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Version/s: 5.1.0b6

-e: Using Texture2D.alphaIsTransparency in a script causes the build to fail with the following error: error CS1061: Type `UnityEngi... Read more

51
votes
Fixed

Screen.lockCursor under Linux breaks Input.GetAxis

Linux

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Jan 14, 2014

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Version/s: 4.3.1f1

-e: Screen.lockCursor under Linux breaks Input.GetAxis() -repro:--open attached project--run test scene in editor--notice correct ax... Read more

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