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WebcamTexture Doesn't work on HoloLens 2
1. What happenedWebcamTexture doesn't work on the HoloLens 2. It works in the editor and HoloLens 1. HoloLens 22. How we can reprodu... Read more
Sampler Limit 16 exceeded in URP Lit shader
We have some variants/cases where the sampler limit of 16 is exceeded. There can be more than 16 samplers, but only 16 can be used a... Read more
“DrawMeshInstanced does not support…” error in the Console pops up when ...
Reproduction steps: Open the attached project Enter the Play Mode Hover over the “Potion” GameObject in the Game View Observe the Co... Read more
Standard Shader with Cutout mode doesn't work in the Player when Shader ...
To reproduce:1. Open the project “UnityShaderGraphStandartShaderBug2”2. Open the “SampleScene”3. Notice that the Cube is not entirel... Read more
Canvas Components are ignored when using Camera.RenderToCubemap
Reproduction steps:1. Open the attached project "Case_1405619.zip" and load Scene "Main"2. Enter Play Mode3. In the project window s... Read more
Text is replaced with white squares when opening Package Manager on macO...
Reproduction steps: Create a new Unity project Open Window → Package Manager window Inspect the Package Manager window Expected resu... Read more
Freeze/crash on MemoryProfilerStats::UnregisterObject when DownloadHandl...
Reproduction steps:1. Open the attached project “ReproProject”2. Open the “SampleScene” Scene3. Enter the Play mode4. Wait a few min... Read more
Build stops responding when building a project that uses DirectX11 graph...
Reproduction steps:1. Open the attached “repro-project“2. Make sure the project uses DirectX11 graphics API3. Build And Run the "LUM... Read more
Unable to build asset bundle when using CalculateSceneDependencyData() m...
Reproduction steps:1. Open the “TestProject-With-AssetBundleBug” Project2. Open the “Assets/Investments/01_OlimpiaPort.unity” Scene3... Read more
"ReleaseDynamicVBOFrame: Unexpected frame" errors are constantly spammed...
How to reproduce:1. Create a new Unity project using the "3D Sample Scene (HDRP)" template2. Wait for the project to load and observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled