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17
votes
Fixed

[EventSystem] Deactivated UI Elements are picked up by GraphicRaycaster....

UI

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Apr 02, 2015

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Version/s: 4.6.4p1

To Reproduce: 1. Run the attached project in Editor.2. Observe that when you click anywhere in the canvas, GraphicRaycaster.Raycast ... Read more

86
votes
Fixed

[VR] Terrain tree billboards position gets offsetted by VR headset position

XR SDK

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Oct 04, 2015

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Version/s: 5.2.1p2

To reproduce:1.Open attached project.2.Open and run "testscene" scene located in Assets.3.Try looking around in VR headset, notice t... Read more

13
votes
Fixed

[GPUProfiler] "!query->pending" errors when doing GPU profiling of Windo...

Profiling

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Feb 02, 2016

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open Unity on Windows (DX11 mode);2. Create new project or open attached one;3. Go to Build Settings (File -&... Read more

12
votes
Duplicate

[iOS] Crash in DrawBuffers() before splash screen with Metal on iOS 10

iOS

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Jul 12, 2016

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Version/s: 5.4.0b18

Steps to reproduce:1) Open the last attached project (OC link).2) Build for iOS with Metal as Graphics API.3) Run on a device The ap... Read more

17
votes
Fixed

UI elements flicker with Editor on a second monitor and Game window on t...

Themes

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Aug 03, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1) Open the attached project.2) Place the Editor window on a second monitor.3) Detach the Game tab from the Edito... Read more

45
votes
Fixed

[MSE] Additively loaded scenes use light probe data from first loaded scene

Progressive Lightmapper

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Aug 23, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project "825492.zip"2. Inspect all of the scenes, notice that each has lightprobes baked indivi... Read more

16
votes
Won't Fix

[UI] [Dual Displays] UI components are scaled or placed wrongly and do n...

uGUI

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Sep 23, 2016

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Version/s: 5.4.1p2

Reproduction Steps:1. Open Project2. Open "MainScene"3. Play scene4. Try pressing any button on Display 15. Notice it does nothing6.... Read more

29
votes
Fixed

[PLM] Some baked lights are ignored when lighting is generated with 30+ ...

Progressive Lightmapper

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Jun 19, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1. Open attached project (ProgressiveLightmapperIssue)2. Go to lighting3. Select Generate Lighting Expected resul... Read more

12
votes
Won't Fix

[TreeCreator] Selecting rotate node of a nested branch group on a tree t...

Graphics - General

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Nov 23, 2017

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Version/s: 2017.2.0a1, 2017.3.0b11

What Happened:On rotating node of a nested branch group of a tree, the editor throws null reference exception Steps To Reproduce:1. ... Read more

66
votes
Postponed

[Terrain] Can't paint Details in HDRP. Might need appropriate shaders to...

Package: Scriptable Render Pipeline HD

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Dec 05, 2018

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Version/s: 5.3.0-preview

IT JUST CAN'T BE DONE!!!!! Details dont show up in HDRP. Either they aren't created or are not rendered Additional info:1. https://f... Read more

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