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12
votes
Active

[WebGL] AsyncGPUReadback.RequestIntoNativeArray displays incorrect frame...

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May 12, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.3.0b3, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the “Frame_Count_Bug” project 2. Switch build to “WebGL” (File > Build Settings > “WebGL” > Switch Platf... Read more

12
votes
Fixed

[WSA] Error messages appear while/after building a project with "Unity C...

Universal Windows Platform

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Jun 08, 2017

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Version/s: 2017.2.0a3

Steps to reproduce: 1. Open the attached project (NoKey.zip) 2. Switch platform to Windows Store 3. Build for WSA Universal 10 (.NET... Read more

20
votes
Fixed

Blender 2.8 files not compatible with Unity

Asset - Importers

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Jan 08, 2019

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Version/s:

Blender 2.8 files (in beta) does not import in Unity. Tested with Unity 2018.3.0b8 Read more

29
votes
Fixed

Unity crashes on StopCoroutine()

Scripting

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Jun 06, 2014

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Version/s: 4.6.0b10

Steps to reproduce: 1. Open the attached project and the scene 2. Click 'Play' button to start polling and then click 'Stop' button ... Read more

32
votes
Fixed

[LightProbes] Probes lose their lighting data after entering Play mode w...

Progressive Lightmapper

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Jun 22, 2018

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Version/s: 2018.2.0b10

Steps to reproduce: 1. Download the attached project and open SimpleOutdoorsA scene 2. Make sure that both baked and realtime GI ar... Read more

12
votes
Fixed

Project Startup time slow due to unmatched Custom Dependencies

Asset - Database

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Sep 08, 2020

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Version/s: 2019.4

When a project with a large number of Prefabs, which have many scripts, is fully imported, and the Editor is restarted, there is a l... Read more

19
votes
Fixed

Button's hitbox is offset when building standalone project for two screens

Windows

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Mar 29, 2019

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Version/s: 2018.3.10f1

Reproduction steps: 1. Open the attached build of the project named "Build_1141732_New" 2. Select a non-native screen resolution 3. ... Read more

17
votes
Active

Touch doesn't fully press UI buttons when using the new Input System

Package: Input System

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Nov 09, 2021

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Version/s: 1.2.0

Reproduction steps: 1. Open the attached project "Touch_build_test" 2. Go to File -> Build Settings 3. Make sure Development Build i... Read more

29
votes
Not Reproducible

HoloLens holograms warp and pivot despite correct setting of stabilisati...

XR SDK

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Mar 14, 2018

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Version/s: 2018.1.0b10

How to reproduce: 1. Open the attached project 2. Switch platform to UWP 3. Build and Deploy to HoloLens 4. Once the app is running ... Read more

19
votes
By Design

[XR][OpenVR] ScreenPointToRay() is offset when used in VR

XR SDK

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Nov 12, 2018

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Version/s: 2017.3.0a1, 2018.2.0a1, 2018.2.11f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce: 1. Download and open the attached project 2. Enter playmode in VR 3. Set aspect ratio to "Remote" if not done au... Read more

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