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When importing packages, warning refers to folder as to a file
Steps to reproduce: 1. Create empty project.2. Import attached package "A".3. Import attached package "B".4. Notice warning message ... Read more
[Speedtree] Leaves produce graphical artifacts when using SSAO in Forwar...
Steps to reproduce: 1. Open attached project "ArtefactRepro.zip"2. Open scene "repro", which contains Speedtree, light and Camera wh... Read more
[ReflectionProbes][Inspector] Multi selected reflection probes with diff...
Reproduction steps: 1) Create new project.2) Create 2 reflection probes.3) Change size parameter of one reflection probe.4) Multi se... Read more
[tvOS][Metal] Only one camera is updated if both of them are displayed
1. Open attached project2. Build to tvOS3. One side of the screen will be black Workaround: using gles instead of metal Read more
NetworkBehaviour isn't allowed to have more than 15 SyncVars
Steps to reproduce: 1. Open attached project2. Notice errors in console caused by SyncVarsScript.cs:UNetWeaver error: GetWriteFunc r... Read more
[tvOS] Project with only a single Icon layer set cannot be built in Xcode
1. Build the attached project (or any other project which only has a single icon layer set).2. Try to build the proejct in Xcode, yo... Read more
[OSX] Closing 'Edit' menu calls unrelated Event.current.commandName in E...
Steps to reproduce: 1. Open attached project on a Mac editor2. Open the custom menu window (SampleWindow/Open)3. Click on the Edit m... Read more
[PropertyDrawer] EditorGUI.DrawRect disappears when unfocused
Repro steps:1) Open the project and Main scene2) Select object Foo in the Hierarchy and lock the Inspector for the object3) Notice t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog