Search Issue Tracker
[MacOS][Metal] "Instanced Indirect" has drastically worse performance th...
Reproduction steps: 1. Create a New Project2. Import "Vegetation Studio Pro" from the Asset Store3. Install "Entities" and "Post-pro... Read more
Error "Download failed: error.1e000065.Cipher" when downloading Editor f...
How to reproduce:1. Open Unity Hub2. Click Installs and Install Editor3. Choose an Editor version and click Install4. Observe the Do... Read more
Editor throws error when importing native 2.7x .blend file, imported fil...
To reproduce:1. Open user's attached project ("Blank_Project_2019")2. Reimport all Assets-- Error in the console, file is not recogn... Read more
Cannot logout from Mac if MonoDevelop is open
To reproduce:1. Have a MonoDevelop window open2. Try restart/logout/shut down your Mac3. Click trough any confirmation dialogs4. Not... Read more
Assertion failed: Assertion failed on expression: 'modifications.empty()...
Repro steps:- open the project and a new scene- drag the prefab to the scene hierechy- notice the assertion This is a regression fro... Read more
ECS RenderMeshSystemV2 has substantial amount of memory leak
How to reproduce:1. Open the attached project ("Empty06.zip") or (case_1151798-Empty06_2020.zip if you have problem opening with lat... Read more
[Windows][Mouse] mouse.scroll glitches when moving mouse after scrolling...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/140 Repro:1. Move mouse around (don't touch the s... Read more
Motion has hiccups/stutters on portable devices
There are motion stutters in some time intervals, if you look closely. DUT:Google Nexus 4 with Android 4.4.2HTC ONE with Android 4.3... Read more
Scrolling doesn't work with Apple Mighy Mouse A1152
Steps to reproduce : - have an Apple Mighty Mouse A1152 connected- open a longer script in Mono Develop- try to scroll with the mous... Read more
The lack of vertex attributes causes a crash on dynamic batching
Unity Player crashes when all the following conditions are fulfilled: - Using OpenGL ES (2.0/3.0).- Dynamic Batching is enabled.- Th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window