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8
votes
Fixed

[Android] Unaccounted time in profiler

Android

-

Sep 29, 2016

-

Version/s: 5.4.0p1

Steps to reproduce:1) Create a new project2) Switch platform to android3) Make sure Bundle Identifier has been set up4) Enable Devel... Read more

1
votes
Won't Fix

[Mobile] Game View stretching when using Unity Remote 5 version 2.0

Mobile

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Oct 28, 2019

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Version/s: 2017.4, 2018.4.11f1, 2020.1

How to reproduce:1. Open the attached project2. Go to Menu bar-> Edit-> Project Settings-> Editor-> Device-> Chose An... Read more

0
votes
Won't Fix

Mesh with Cast Shadows set to Shadows Only isn't selectable in scene view

Scene/Game View

-

Feb 03, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy, select plane and notice that it has "Cast Shadows"... Read more

0
votes
Won't Fix

[MacOS] The Scene Pan Tool does not work when "Pan Focus Tool" and "Temp...

-

Feb 13, 2024

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Version/s: 2022.3.20f1, 2023.2.10f1, 2023.3.0b7

How to reproduce:1. Create a new project2. Use the Scene Pan Tool with the Middle Mouse Button3. Observe the Scene view Expected res... Read more

0
votes
Fixed

"Unknown managed type referenced" error is thrown when importing an Asse...

Packman

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May 11, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a15

Reproduction steps:1. Open the attached project (bug.zip)2. Open the Package Manager and select the Localization package3. Import th... Read more

0
votes
Fixed

Nested Prefabs - Crash when unpacking prefab

Asset - Database

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Jun 15, 2018

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Version/s: 2018.2.0x

Trying to unpack the prefab casued a crash. Version: 2018.2.0x ImprovedPrefabs. adff0ed7d03a Steps to reproduce.- Open the collab pr... Read more

0
votes
Fixed

[PLM] 'Failed to copy lightmap snapshot' errors are displayed after togg...

Progressive Lightmapper

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Jan 09, 2018

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Version/s: 2018.1.0a1

Steps to repro: 1. Open attached project and 'TestScene';2. Go to Lighting settings window (Window>Lighting>Settings);3. Click... Read more

0
votes
Fixed

[Shuriken] Saved by batching of multiple particle systems is not indicated

Shuriken

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Mar 30, 2016

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Version/s: 5.4.0b12

Steps to reproduce: 1. Download and import attached project. (ParticlesDynamicBatchingStrip.zip)2. Open scene: Scene10_Test3. Press ... Read more

0
votes
Fixed

[GLCore][Windows][Editor] Switching to GLCore breaks GameView, 5.4b4 reg...

OpenGL

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Feb 03, 2016

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Version/s: 5.4.0b4

Repro steps:1) Open the project(which is empty and newly created)2) Change graphics API to GL3) Notice the Game View breaks (look at... Read more

0
votes
Fixed

[WebGPU] clearing 2d array texture only clears first slice

WebGPU

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Dec 10, 2025

-

Version/s: 6000.0.64f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a4

Steps to reproduce: CommandBuffer cmd = new CommandBuffer();RenderTargetIdentifier rtId = new RenderTargetIdentifier(arrayTexture, 0... Read more

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