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[Android] Unaccounted time in profiler
Steps to reproduce:1) Create a new project2) Switch platform to android3) Make sure Bundle Identifier has been set up4) Enable Devel... Read more
[Mobile] Game View stretching when using Unity Remote 5 version 2.0
How to reproduce:1. Open the attached project2. Go to Menu bar-> Edit-> Project Settings-> Editor-> Device-> Chose An... Read more
Mesh with Cast Shadows set to Shadows Only isn't selectable in scene view
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy, select plane and notice that it has "Cast Shadows"... Read more
[MacOS] The Scene Pan Tool does not work when "Pan Focus Tool" and "Temp...
How to reproduce:1. Create a new project2. Use the Scene Pan Tool with the Middle Mouse Button3. Observe the Scene view Expected res... Read more
"Unknown managed type referenced" error is thrown when importing an Asse...
Reproduction steps:1. Open the attached project (bug.zip)2. Open the Package Manager and select the Localization package3. Import th... Read more
Nested Prefabs - Crash when unpacking prefab
Trying to unpack the prefab casued a crash. Version: 2018.2.0x ImprovedPrefabs. adff0ed7d03a Steps to reproduce.- Open the collab pr... Read more
[PLM] 'Failed to copy lightmap snapshot' errors are displayed after togg...
Steps to repro: 1. Open attached project and 'TestScene';2. Go to Lighting settings window (Window>Lighting>Settings);3. Click... Read more
[Shuriken] Saved by batching of multiple particle systems is not indicated
Steps to reproduce: 1. Download and import attached project. (ParticlesDynamicBatchingStrip.zip)2. Open scene: Scene10_Test3. Press ... Read more
[GLCore][Windows][Editor] Switching to GLCore breaks GameView, 5.4b4 reg...
Repro steps:1) Open the project(which is empty and newly created)2) Change graphics API to GL3) Notice the Game View breaks (look at... Read more
[WebGPU] clearing 2d array texture only clears first slice
Steps to reproduce: CommandBuffer cmd = new CommandBuffer();RenderTargetIdentifier rtId = new RenderTargetIdentifier(arrayTexture, 0... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog