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OpenXR cannot be enabled or disabled via script
Reproduction steps:1. Open the attached “My project.zip“ project2. Make sure that the “Android” platform is selected3. Open XR Plug-... Read more
Crash in find_method_in_metadata when loading project
To reproduce:1. Open attached project2. Editor crashes Reproducible: 5.4.0b2, 5.3.2f1, 5.2.4f1 Read more
Unity crashed on "UnityOpenXRMeta_OpenXRLifeCycle_OnInstanceCreate" when...
Reproduction steps: 1. Create a new project from MR template2. Make sure that VR headset is connected3. Make sure to put on the head... Read more
[OSX] Editor windows flicker in Play Mode when dragging and docking wind...
How to reproduce:1. Open the user-supplied project and make sure Metal Editor Support is enabled2. Enter Play Mode, undock and drag ... Read more
Editor crashes without a stack trace when several \ characters are enter...
To reproduce: 1. In a new project, create a cube.2. Go to Add Component -> New Script and enter several '\' characters Expected: ... Read more
Updating from 2019.4 to 2019.4.23f1 and up will clear Prefab Inspector v...
How to reproduce:1. Open the attached project "PairOfAces.zip"2. In Project View go Prefabs > Interstitial3. Select Submarine pre... Read more
Unity fails to generate secondary UVs for some triangles
Steps to reproduce:1. Open attached project "UnityUnwrappingIssue (1).zip"2. Lighting Settings -> Bake3. Observe GameObject in th... Read more
[ProBuilder] "ProBuilder Window" tooltip appears truncated
"ProBuilder Window" tooltip appears truncated. Steps to reproduce:1. Create a new project.2. Go to Window > Package Manager > ... Read more
[Android]Lighting is chopped/gone on Samsung Galaxy S6 edge in forward r...
To reproduce:1) Open attached project and scene inside it2) Make sure "Rendering Mode" in "Player Settings" is "Forward"3) Build and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved