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18
votes
Active

"RuntimeError: Out of bounds memory access" error appears when running W...

Web Platform

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Feb 17, 2022

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Version/s: 2021.2, 2022.1, 2022.1.0b8, 2022.2

Reproduction steps: 1. Open the attached "1403906.zip" project 2. Build and Run the project in the Safari browser 3. Observe the gam... Read more

14
votes
Fixed

[WebGL] Normal Maps produce wrong lighting on WebGL build when appropria...

WebGL

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Jan 24, 2019

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Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Create a new project and import the attached package "case_1120359-NormalsWebGL_package" 2. Add "mobile/Bumped ... Read more

20
votes
Fixed

Normal map difference between Web Player and WebGL

WebGL

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Jul 07, 2015

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Version/s: 5.1.0f3

-e: see title, looks worse for WebGL The appearance of low resolution normal maps is strikingly different between Web Player and We... Read more

13
votes
Fixed

[GoogleVR] Canvas are allocating memory and do not release it when using...

UI

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Aug 01, 2016

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Version/s: 5.3.6f1

Reproduction steps: 1) Create new project and import "GoogleVRForUnity" package 2) Open "DemoScene" scene (GoogleVR/DemoScenes/Heads... Read more

28
votes
Fixed

-enable-stereocopic isn't supported with OpenGL on Windows

Graphics - General

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Oct 13, 2014

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Version/s: 4.6.0b20

To reproduce: 1) Create new project 2) Add a cube and a directional light 3) Build this scene on Windows Standalone x86 4) Run the b... Read more

20
votes
Fixed

Cloth performance drops when increasing the number of GameObjects with C...

Physics

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Jul 31, 2019

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Version/s: 2018.4.0f1, 2018.4.4f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project (case_1173457.zip) 2. Enter Play Mode 3. Set the "Active" Cloth slider to 2 > observe... Read more

21
votes
Fixed

[VR] VR-Enabled Standalone Build Experience input lag when Rift is Disco...

VR

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Apr 22, 2015

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Version/s: 5.1.0b3

When the Oculus Rift is not connected or the VRSettings.enabled bool is false, but Virtual Reality Supported is set to true in the P... Read more

22
votes
Fixed

Different, not-consistent threads count in standalone builds

Windows

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Feb 06, 2018

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Version/s: 2017.1.1p4

To reproduce: 1) Open attached project and scene 2) Build and run it 3) Use some tool to check thread count (Process Explorer on win... Read more

15
votes
Fixed

The XML report generated by the editor tests runner is missing the requi...

Themes

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May 14, 2017

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Version/s: 5.6.0p4

Steps to reproduce: 1. Download the attached project 2. Run the tests through a command line 3. Unity.exe -projectPath PATH_TO_PROJE... Read more

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