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23
votes
Not Reproducible

Large memory allocations on canvas when running on Android devices

Android

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Sep 01, 2015

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Version/s: 5.2.0f2

Canvas.SendWillRenderCanvases() takes a lot of memory on Android phones. Read more

23
votes
Fixed

Assertions spam the Console when minimizing the Editor Window

Asset - Database

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Aug 19, 2019

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Version/s: 2020.1.0a1

On 2020.1, if you start a new project you will get spammed with a lot of errors and assertions.Every time the user would minimize th... Read more

33
votes
Fixed

[XR][Android] Depth map right eye issue with VR Single Pass sampling _Ca...

XR SDK

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Nov 11, 2018

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Version/s: 2017.4.15f1, 2018.2.13f1, 2018.2.16f1, 2018.3.0b10, 2019.1.0a8

Steps to reproduce:1. Open user attached project2. Build & Run on an Android device- Observe the depth map breaking on the right... Read more

43
votes
Fixed

UI: Nested masks behave incorrectly

UI

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Sep 29, 2014

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Version/s: 4.6.0b17

To reproduce this bug: 1. Open the attached project2. Open 'MaskingBug' scene3. It has 3 images with Masks as children of one anothe... Read more

94
votes
Postponed

MonoDevelop 4.0.1 doesn't allow folding of classes/methods

CodeEditors

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Nov 19, 2013

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Version/s: 4.3.0f4

To reproduce:1. Create a new project2. Create a new script3. Open it in MonoDevelop4. Notice that there are no foldable sections Read more

31
votes
Fixed

[IL2CPP] AudioMixer.FindMatchingGroups returns null

iOS

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Mar 22, 2015

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Version/s: 5.0.0p2

To Reproduce: 1. Open the attached project (turn on text serialization in p2, before importing to trunk).2. Deploy with IL2CPP.3. Ob... Read more

11
votes
Fixed

Values of duplicated Prefab instance in the Hierarchy resets to the orig...

-

Jan 25, 2024

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Version/s: 2022.3.19f1, 2023.2.8f1, 2023.3.0b4, 6000.0.0b11, 7000.0.0a1

How to reproduce:1. Open the “AnimationPreviewTest” project2. Open the “SampleScene”3. Move the “Cube” prefab from the Assets folder... Read more

36
votes
Duplicate

MD freezes after opening 'Attach to Process' window on OSX

CodeEditors

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Jan 14, 2015

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Version/s: 4.6.1f1

To Reproduce: 1. Open Unity Editor and any script in builtin MD.2. Click'Run -> Attach to process'3. Wait for 2-3 seconds.4. Noti... Read more

11
votes
Fixed

ECS RenderMeshSystemV2 has substantial amount of memory leak

Package: Entity Component System (ECS)

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May 05, 2019

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Version/s: 0.0.12-preview.31

How to reproduce:1. Open the attached project ("Empty06.zip") or (case_1151798-Empty06_2020.zip if you have problem opening with lat... Read more

31
votes
Active

Occlusion does not work when scene is loaded from an Addressable

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Aug 02, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1, 2022.1.11f1, 2022.2.0b3, 2023.1.0a4

Steps1) open project ( UUM_10842_MinReproV5 )2) File > Build settings > Build player > Select Android > Click Switch pla... Read more

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