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Mixed Point/Spot Lights with Shadows Disabled are baking Direct Light in...
Reproduction steps:1. Open the user's project "MixedLightBug.zip"2. Open "TestMixedMode-Subtractive" scene3. Go to the Lighting wind... Read more
Game View does not refresh after finishing Splash Screen Preview
Game View does not refresh after finishing Splash Screen Preview. Steps to repro:1. Create a new Project.2. File > Build Settings... Read more
[TMP] textInfo.wordCount value is higher for words with Arabic diacritics
How to reproduce:1. Open tester-attached project (case_1179861-TextMeshProBug)2. Enter Play Mode3. Click the Button to display the w... Read more
[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...
Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more
Crash on ParticleSystemTrailGeometryJob::RenderJobCommon when changing t...
Reproduction steps:1. Create a new 3D project2. Import “CrashReport.unitypackage“3. Enter play mode4. Select the last GameObject in ... Read more
Stopped Audio Souce outputs audio when the "Spatialize" property is enabled
Reproduction steps:1. Open the attached project2. Open the SampleScene.unity Scene, located in /Assets/Scenes folder in the Project ... Read more
[Android] Version is null if a custom .gradle template is used without "...
Steps to reproduce:1. Open QA attached project2. Build the game to device3. Go to Settings -> Apps -> "built app name"4. Obser... Read more
[iOS] Objects render differently on iOS compared to the Editor
Reproduction steps:1. Download and open the attached "4.15_test" project2. Build and deploy the project3. In your editor, enter "Pla... Read more
[Android] Crash on Samsung Moohan when trying to profile the application
How to reproduce:1. Choose an Android platform in the “File > Build Settings“2. Enable “Autoconnect Profiler“3. Build and Run to ... Read more
Text field does not disappear if Ctrl+Z is pressed while editing in View...
Steps to reproduce: Create a new URP project. Assets > Create > UI Toolkit > UI Document, open this in UI Builder. Add a La... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument