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12
votes
By Design

[Addressables] Generated Addressables bundle hashes are different depend...

Package: Build Pipeline - Addressables

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Dec 29, 2020

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Version/s: 1.16.6

How to reproduce: 1. Open the attached "case_1299153" project 2. Open the "SampleScene" Scene 3. Open the "Window/Asset Managemen... Read more

12
votes
Fixed

Environment variables dropped when using Unity Hub 2.0.0

Hub

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May 21, 2019

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Version/s: 2019.1.1f1

How to reproduce: 1. Open cmd and write the following: cd C:\Projects\Unity\HubBug_01 set PATH=%PATH%;C:\Projects\Unity\HubBug_01 s... Read more

50
votes
Fixed

Terrain tree culling performance regression

Terrain

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Mar 08, 2014

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Version/s: 4.3.4f1

This bug has been fixed. However, some similar regression bugs are suspected to still exist. Please file new bug reports for them.... Read more

70
votes
Fixed

Build performance drops after building in 4.3

Graphics - General

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Nov 21, 2013

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Version/s: 4.3.0f4

Steps to reproduce : - import the project "Tubes" attached in 4.2 - create a development build - upgrade the project to 4.3 and cre... Read more

20
votes
Won't Fix

[XR][Post Processing] Scene renders twice for each eye when using _Camer...

XR SDK

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May 14, 2019

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Version/s: 2019.1.0a11, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "case_1154257-Repro" Project 2. Open the "TestDepth/Scene" Scene 3. Enter the Play Mode Expected resu... Read more

14
votes
Fixed

[WebGL] Normal Maps produce wrong lighting on WebGL build when appropria...

WebGL

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Jan 24, 2019

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Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Create a new project and import the attached package "case_1120359-NormalsWebGL_package" 2. Add "mobile/Bumped ... Read more

22
votes
Fixed

Different, not-consistent threads count in standalone builds

Windows

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Feb 06, 2018

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Version/s: 2017.1.1p4

To reproduce: 1) Open attached project and scene 2) Build and run it 3) Use some tool to check thread count (Process Explorer on win... Read more

55
votes
Fixed

CMD+A does not select text but repeats some of the actions made recently

CodeEditors

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Nov 15, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Open any project that contains a script 2. Double click on a script so it opens in MonoDevelop 3. Press CMD+A 4. No... Read more

14
votes
By Design

Assetbundle is not loaded correctly when they reference a script in cust...

Asset Bundles

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Apr 03, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a2, 2019.3.0a1

Steps to reproduce: 1. Open "Fogbuzz issue 1143071" from Own Cloud link 2. Navigate to the buildWithoutDLL folder and open "Beweegvl... Read more

17
votes
By Design

[MSE] Realtime GI light in play mode only affects objects from first scene

Global Illumination

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Nov 18, 2015

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Version/s: 5.3.0f1

To reproduce: 1. Open attached project 2. Add all scenes ("firstlevel", "secondlevel", "thirdlevel") to hierarchy 3. Ensure that the... Read more

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