Search Issue Tracker

12
votes
Duplicate

[iOS] XCode fails to build Mono build for iOS with errors: "Use of undec...

Mobile

-

Dec 20, 2016

-

Version/s: 5.5.0p1

Steps to reproduce: 1. Open User's attached project 2. Build for iOS 3. Open XCode 4. Build for selected Apple device (iPhone or iPa... Read more

27
votes
Fixed

[Perforce] Unity fails to checkout project assets

Version Control

-

Feb 04, 2015

-

Version/s: 4.6.1p5

To Reproduce: 1. Put attached project inside a workspace & set up a connection to Perforce. 2. Submit everything in the default ch... Read more

12
votes
Fixed

Environment variables dropped when using Unity Hub 2.0.0

Hub

-

May 21, 2019

-

Version/s: 2019.1.1f1

How to reproduce: 1. Open cmd and write the following: cd C:\Projects\Unity\HubBug_01 set PATH=%PATH%;C:\Projects\Unity\HubBug_01 s... Read more

12
votes
Fixed

Prefabs are reimporting every time a code change is made

Asset - Database

-

Nov 23, 2020

-

Version/s: 2019.4

Based on the discussion on this forum thread: https://forum.unity.com/threads/prefabs-are-reimporting-every-time-a-code-change-is-ma... Read more

50
votes
Fixed

Terrain tree culling performance regression

Terrain

-

Mar 08, 2014

-

Version/s: 4.3.4f1

This bug has been fixed. However, some similar regression bugs are suspected to still exist. Please file new bug reports for them.... Read more

52
votes
Fixed

HoloLens jittering 3D model causing color separation possibly due to inc...

XR SDK

-

Dec 29, 2017

-

Version/s: 2017.2.0p1, 2017.2.1f1

1. What happened 3D models are jittering and much more unstable than before the 2017.2.0p1 release. The jittering causes extreme co... Read more

14
votes
Fixed

[WebGL] Normal Maps produce wrong lighting on WebGL build when appropria...

WebGL

-

Jan 24, 2019

-

Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Create a new project and import the attached package "case_1120359-NormalsWebGL_package" 2. Add "mobile/Bumped ... Read more

17
votes
By Design

[MSE] Realtime GI light in play mode only affects objects from first scene

Global Illumination

-

Nov 18, 2015

-

Version/s: 5.3.0f1

To reproduce: 1. Open attached project 2. Add all scenes ("firstlevel", "secondlevel", "thirdlevel") to hierarchy 3. Ensure that the... Read more

22
votes
Fixed

Different, not-consistent threads count in standalone builds

Windows

-

Feb 06, 2018

-

Version/s: 2017.1.1p4

To reproduce: 1) Open attached project and scene 2) Build and run it 3) Use some tool to check thread count (Process Explorer on win... Read more

55
votes
Fixed

CMD+A does not select text but repeats some of the actions made recently

CodeEditors

-

Nov 15, 2013

-

Version/s: 4.3.0f4

To reproduce: 1. Open any project that contains a script 2. Double click on a script so it opens in MonoDevelop 3. Press CMD+A 4. No... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.